playActionNow: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
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Note that playAction works regardless of stance (rifle up, down, crouched, prone). | Note that playAction works regardless of stance (rifle up, down, crouched, prone). | ||
</dl> | </dl> | ||
{{GameCategory|arma2|Scripting Commands}} | {{GameCategory|arma2|Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 23:39, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Animations
Syntax
- Syntax:
- Syntax needed
- Parameters:
- soldier: Object -
- action: String -
- Return Value:
- Nothing
Examples
- Example 1:
soldierOne playActionNow "SitDown";
- Example 2:
rabbitTwo playActionNow "WalkF";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 12, 2010 - 9:41
- Wolfrug (talk)
-
Some other possible playactions:
"walkf" - walk forward
"walkb" - walk backwards
"walkr" - strafe right
"walkl" - strafe left
"grabdrag" - initiate First Aid dragging animation
"stopdrag" - stops First Aid dragging animation
"reloadMagazine" - reloads the current magazine
"gestureFreeze" - hand signal "Freeze"
"GestureGo"
"GestureCover"
"GestureAttack"
"GestureCeaseFire"
"GestureFollow"
"GestureUp"
"GestureAdvance"
"GesturePoint"
Note that playAction works regardless of stance (rifle up, down, crouched, prone).