BIS fnc helicopterDamage: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " +" to " ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
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<code>_isRotorDestroyed {{=}} helicopter [[getVariable]] ["HSim_mainRotorDestroyed", [[false]]];</code> | <code>_isRotorDestroyed {{=}} helicopter [[getVariable]] ["HSim_mainRotorDestroyed", [[false]]];</code> | ||
| [helicopter, selection, damage] call [[BIS_fnc_helicopterDamage]] | |s1=[helicopter, selection, damage] call [[BIS_fnc_helicopterDamage]] | ||
|p1= helicopter: [[Object]] | |p1= helicopter: [[Object]] |
Revision as of 15:56, 12 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Helicopters
Syntax
- Syntax:
- [helicopter, selection, damage] call BIS_fnc_helicopterDamage
- Parameters:
- helicopter: Object
- selection: String - name of the helicopter selection receiving damage. Must be "main rotor"
- damage: Number - selection's damage. Will only trigger effects if damage > 0.999
- Return Value:
- Boolean - true when done
Examples
- Example 1:
myHelicopter addEventHandler ["Dammaged", { _this call BIS_fnc_helicopterDamage; }];
Additional Information
- See also:
- See also needed
Notes
-
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