BIS fnc findLookAt: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Vectors | ||
| | |gr2= Object Manipulation | ||
| | |descr= <pre>/* | ||
Author: Nelson Duarte <@Nelson_G_Duarte> | Author: Nelson Duarte <@Nelson_G_Duarte> | ||
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Returns: | Returns: | ||
Array - In format [Dir Vector, Up Vector] | Array - In format [Dir Vector, Up Vector] | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|s1= [] call [[BIS_fnc_findLookAt]] | |||
| | |p1= | ||
| | |r1= | ||
| | |x1= | ||
| | |seealso= | ||
}} | }} |
Latest revision as of 02:16, 13 June 2021
Description
- Description:
/* Author: Nelson Duarte <@Nelson_G_Duarte> Description: Given target location, calculates orientation vectors facing direction Parameter(s): _this select 0: Object - The curve Returns: Array - In format [Dir Vector, Up Vector] */
- Execution:
- call
- Groups:
- VectorsObject Manipulation
Syntax
- Syntax:
- [] call BIS_fnc_findLookAt
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note