enableCaustics: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\|x1= *([^ ]+) \}\}" to "|x1=$1 |seealso= }}") |
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|x1= <code>[[enableCaustics]] [[true]]</code> | |x1= <code>[[enableCaustics]] [[true]]</code> | ||
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Revision as of 14:18, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- System
Syntax
Examples
- Example 1:
enableCaustics true
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 23, 2017 - 16:22 (UTC)
- Demellion
- Setting this to false will disable a light refraction on "liquid" objects like sea water. This has no effect on solid (static) objects.