BIS fnc wpSteady: Difference between revisions

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m (Text replacement - " \| *([^= ]+) +\| *p1 *=" to " |s1= $1 |p1=")
m (Some wiki formatting)
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{{RV|type=function
{{RV|type=function


| tkoh
|game1= tkoh
|1.00
|version1= 1.00


|game2= arma3
|game2= arma3
Line 9: Line 9:
|gr1= Waypoints
|gr1= Waypoints


| FLY STEADY [[Custom_Waypoints|custom waypoint]].
|exec= spawn
 
|descr= FLY STEADY [[Custom_Waypoints|custom waypoint]].


Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
Keep helicopter's pitch, bank, relative velocity a relative vector in given limits


|s1= [[Custom_Waypoints#Function|arguments]]: [limitArray,failLimit,failCode,warningCode,positiveCode]
|s1= [[Custom_Waypoints#Function|arguments]]: [limitArray, failLimit, failCode, warningCode, positiveCode]


|p1= limitArray: [[Array]] - in format [deltaVelocity,deltaVector,vector]
|p1= limitArray: [[Array]] - in format [deltaVelocity, deltaVector, vector]:
<br>deltaVelocity: [[Number]] - how much can [[velocity]] change (default: 20)
* deltaVelocity: [[Number]] - how much can [[velocity]] change (default: 20)
<br>deltaVector: [[Number]] - how much can vector direction change (default: 1.5)
* deltaVector: [[Number]] - how much can vector direction change (default: 1.5)
<br>vector: [[Number]] - absolute vector limits for pitch and bank in degrees (default: 45)
* vector: [[Number]] - absolute vector limits for pitch and bank in degrees (default: 45)


|p2= failLimit: [[Number]] - what time in seconds spent outside of limits will lead to fail (default: -1)
|p2= failLimit: [[Number]] - what time in seconds spent outside of limits will lead to fail (default: -1)
Line 30: Line 32:
|r1=[[Nothing]]
|r1=[[Nothing]]


|x1= <code><nowiki>[</nowiki>
|x1= <code>[
[[player]],
[[player]],
[[position]] dude,
[[position]] dude,
[[nil]],
[[nil]],
[15,1.3,30], 10, {[[hintC]] "You failed";}, {[[hint]] "Watch out!";}, {[[hint]] "Good";}
[15,1.3,30], 10, { [[hintC]] "You failed"; }, { [[hint]] "Watch out!"; }, { [[hint]] "Good"; }
] [[spawn]] BIS_fnc_wpSteady;</code>
] [[spawn]] [[BIS_fnc_wpSteady]];</code>


|exec=spawn
|seealso=
}}
}}
[[Category:Take_On_Helicopters:_Functions|wpSteady]]
[[Category:Function Group: Waypoints|wpSteady]]

Revision as of 18:28, 13 June 2021

Hover & click on the images for description

Description

Description:
FLY STEADY custom waypoint. Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
Execution:
spawn
Groups:
Waypoints

Syntax

Syntax:
arguments: [limitArray, failLimit, failCode, warningCode, positiveCode]
Parameters:
limitArray: Array - in format [deltaVelocity, deltaVector, vector]:
  • deltaVelocity: Number - how much can velocity change (default: 20)
  • deltaVector: Number - how much can vector direction change (default: 1.5)
  • vector: Number - absolute vector limits for pitch and bank in degrees (default: 45)
failLimit: Number - what time in seconds spent outside of limits will lead to fail (default: -1)
failCode: Code - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {})
warningCode: Code - code spawned every time vehicle is outside of limits (default: {})
positiveCode: Code - code spawned every time vehicle is inside of limits (default: {})
Return Value:
Nothing

Examples

Example 1:
[ player, position dude, nil, [15,1.3,30], 10, { hintC "You failed"; }, { hint "Watch out!"; }, { hint "Good"; } ] spawn BIS_fnc_wpSteady;

Additional Information

See also:
See also needed

Notes

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