BIS fnc VRSpawnEffect: Difference between revisions

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m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=")
m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
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|gr1= VR
|gr1= VR


| VR (unit) spawn effect.
|descr= VR (unit) spawn effect.


|s1=[object, reverse, size] call [[BIS_fnc_VRSpawnEffect]]
|s1=[object, reverse, size] call [[BIS_fnc_VRSpawnEffect]]

Revision as of 20:38, 13 June 2021

Hover & click on the images for description

Description

Description:
VR (unit) spawn effect.
Execution:
call
Groups:
VR

Syntax

Syntax:
[object, reverse, size] call BIS_fnc_VRSpawnEffect
Parameters:
object: Object - Object
effectType: Boolean - (Optional, default false) Reverse effect (hiding)
size: Number - (Optional, default 0) Size of the effect
Return Value:
Nothing

Examples

Example 1:
[ player, false, 5 ] call BIS_fnc_VRSpawnEffect;

Additional Information

See also:
Arma 3 VR Custom CoursesVR functions

Notes

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