BIS fnc VRSpawnEffect: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(\[[a-zA-Z,. ]*\] call ('''|\[\[)?BI(N|S)_fnc_[a-zA-Z]+('''|\]\])?) * \|p1=" to " |s1=$1 |p1=") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3") |
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|gr1= VR | |gr1= VR | ||
| VR (unit) spawn effect. | |descr= VR (unit) spawn effect. | ||
|s1=[object, reverse, size] call [[BIS_fnc_VRSpawnEffect]] | |s1=[object, reverse, size] call [[BIS_fnc_VRSpawnEffect]] |
Revision as of 20:38, 13 June 2021
Description
Syntax
- Syntax:
- [object, reverse, size] call BIS_fnc_VRSpawnEffect
- Parameters:
- object: Object - Object
- effectType: Boolean - (Optional, default false) Reverse effect (hiding)
- size: Number - (Optional, default 0) Size of the effect
- Return Value:
- Nothing
Examples
- Example 1:
[ player, false, 5 ] call BIS_fnc_VRSpawnEffect;
Additional Information
- See also:
- Arma 3 VR Custom CoursesVR functions
Notes
-
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