loadBackpack: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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<code>_loadBackpack {{=}} massOfAllItemsInBackpack / [[getContainerMaxLoad]] [[backpack]] [[player]];</code>
<code>_loadBackpack {{=}} massOfAllItemsInBackpack / [[getContainerMaxLoad]] [[backpack]] [[player]];</code>


|s1= [[loadBackpack]] unit
|s1= [[loadBackpack]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]

Revision as of 22:21, 19 June 2021

Hover & click on the images for description

Description

Description:
Returns current percentage of mass from items stored in a backpack relative to the maximum capacity of the backpack.
It is equivalent to this formula: _loadBackpack = massOfAllItemsInBackpack / getContainerMaxLoad backpack player;
Groups:
Containers

Syntax

Syntax:
loadBackpack unit
Parameters:
unit: Object
Return Value:
Number

Examples

Example 1:
private _myVariable = loadBackpack myUnit;

Additional Information

See also:
loadbackpackContainerfirstBackpackunitBackpackbackpackbackpackCargogetBackpackCargobackpackItemsaddBackpackaddBackpackCargoremoveBackpackclearBackpackCargoclearAllItemsFromBackpackbackpackSpaceForcanAddItemToBackpackaddItemToBackpackremoveItemFromBackpackeveryBackpackloadUniformloadVestgetMassweightRTDgetContainerMaxLoad

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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