diag lightNewLoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Fix lightning → lighting (quit editing the biki, Zeus)) |
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|gr2= Diagnostic | |gr2= Diagnostic | ||
|descr= Allows loading of | |descr= Allows loading of lighting config during the gameplay (effectively changing the current scene lighting). Filename path can be either absolute or relative. The file must contain only the class LightingNew, which should contain lighting configuration. | ||
|s1= [[diag_lightNewLoad]] path | |s1= [[diag_lightNewLoad]] path |
Revision as of 19:56, 22 June 2021
Description
- Description:
- Allows loading of lighting config during the gameplay (effectively changing the current scene lighting). Filename path can be either absolute or relative. The file must contain only the class LightingNew, which should contain lighting configuration.
- Groups:
- LightsDiagnostic
Syntax
- Syntax:
- diag_lightNewLoad path
- Parameters:
- path: String - The path to the config filename
- Return Value:
- Nothing
Examples
- Example 1:
diag_lightNewLoad "o:\lighting.txt"
Additional Information
- See also:
- diag_setLightNew
Notes
-
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