fadeEnvironment: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
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* Rain | * Rain | ||
* Sounds produced by air conditioners and similar | * Sounds produced by air conditioners and similar | ||
* Thunder {{ | * Thunder (since {{arma3}} v2.06) | ||
|s1= time [[fadeEnvironment]] volume | |s1= time [[fadeEnvironment]] volume |
Revision as of 00:00, 11 August 2021
Description
- Description:
- Changes the master environment volume smoothly within the given time and is different from enableEnvironment global mute option. The default volume is 1.0.
Influenced sounds among others are:- forest sounds (birds, crickets, ...)
- Waves
- Wind
- Rain
- Sounds produced by air conditioners and similar
- Thunder (since Arma 3 v2.06)
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeEnvironment volume
- Parameters:
- time: Number - Fade interval in seconds
- volume: Number - Speech volume range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
5 fadeEnvironment 0.1;
Additional Information
- See also:
- environmentVolumefadeSpeechfadeRadiofadeSoundfadeMusicsoundVolumemusicVolumeradioVolumespeechVolumeenableEnvironmentenvironmentEnabled
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note