addCamShake: Difference between revisions

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(duration is actually halved)
m (Text replacement - "\|seealso= ?\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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[[addCamShake]] [5, 5, 25];</code>
[[addCamShake]] [5, 5, 25];</code>


|seealso= [[enableCamShake]], [[setCamShakeDefParams]], [[setCamShakeParams]], [[resetCamShake]]
|seealso= [[enableCamShake]] [[setCamShakeDefParams]], [[setCamShakeParams]], [[resetCamShake]]
}}
}}

Revision as of 12:55, 20 January 2022

Hover & click on the images for description

Description

Description:
Creates the camera shaking effect, like when you are near an explosion
Groups:
Camera Control

Syntax

Syntax:
addCamShake [power, duration, frequency]
Parameters:
power: Number - Strength of shake (camera movement), practical range is 0 to 20
duration: Number - Duration in seconds divided by 2
frequency: Number - Frequency of shake, practical range is 0 to 100
Return Value:
Nothing

Examples

Example 1:
addCamShake [10, 2, 25]; // Shakes the camera for 1 second
Example 2:
enableCamShake true; addCamShake [5, 5, 25];

Additional Information

See also:
enableCamShake setCamShakeDefParamssetCamShakeParamsresetCamShake

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note