isLightOn: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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|x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code> | |x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code> | ||
|seealso= [[setPilotLight]] | |seealso= [[setPilotLight]] [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]] | ||
}} | }} |
Revision as of 16:30, 20 January 2022
Description
Syntax
Alternative Syntax
- Syntax:
- isLightOn [vehicle, turret]
- Parameters:
- vehicle: Object - vehicle with search light on a turret
- turret: Array - turret path
- Return Value:
- Boolean
Examples
- Example 1:
_headlightsOn = isLightOn vehicle player;
- Example 2:
_pilotLightOn = isLightOn heli;
- Example 3:
_searchLightOn = isLightOn [heli, [0]];
Additional Information
Notes
-
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