setUserMFDText: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command
{{RV|type=command


| arma3
|game1= arma3
 
|version1= 1.78
|1.78


|gr1= GUI Control
|gr1= GUI Control


|descr= Stored user text value in MFD, limit is 50, user0...user49


|s1= vehicle [[setUserMFDText]] [index, value]


| Stored user text value in MFD, limit is 50, user0...user49
|p1= vehicle: [[Object]] - vehicle with MFD


| vehicle [[setUserMFDText]] [index, value]
|p2= index: [[Number]]


|p1= vehicle: [[Object]] - vehicle with MFD
|p2= index: [[Number]]
|p3= value: [[String]]
|p3= value: [[String]]


| [[Nothing]]
|r1= [[Nothing]]


 
|x1= <sqf>_vehicle setUserMFDText [0, "some text"];</sqf>
|x1= <code>_vehicle [[setUserMFDText]] [0, "some text"];</code>


| [[getUserMFDText]], [[setUserMFDValue]], [[getUserMFDValue]]
|seealso= [[getUserMFDText]] [[setUserMFDValue]] [[getUserMFDValue]]
}}
}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:05, 4 May 2022

Hover & click on the images for description

Description

Description:
Stored user text value in MFD, limit is 50, user0...user49
Groups:
GUI Control

Syntax

Syntax:
vehicle setUserMFDText [index, value]
Parameters:
vehicle: Object - vehicle with MFD
index: Number
value: String
Return Value:
Nothing

Examples

Example 1:
_vehicle setUserMFDText [0, "some text"];

Additional Information

See also:
getUserMFDText setUserMFDValue getUserMFDValue

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note