allowDammage: Difference between revisions
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{{ | {{RV|type=command | ||
| ofp | | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
| | |arg= local | ||
| | |eff= global | ||
| | |gr1= Object Manipulation | ||
| | |descr= Allow or prevent an object being damaged (or injured, or killed). The command does not prevent object from taking scripted damage such as [[setDamage]] or [[setHit]]. | ||
| [[ | |mp= {{Feature | important | The command has to be executed where the object is [[Multiplayer Scripting#Locality|local]] and will be effective as long as the object does not change locality. | ||
If the object changes locality, the command needs to be executed again on the new [[owner]]'s machine to maintain the effect.}} | |||
|alias= [[allowDamage]] | |||
|pr= This command did nothing until {{arma2}}. | |||
|s1= object [[allowDammage]] allow | |||
|p1= object: [[Object]] | |||
|p2= allow: [[Boolean]] | |||
|r1= [[Nothing]] | |||
|x1= <sqf>player allowDammage false;</sqf> | |||
|seealso= [[setDamage]] [[damage]] [[allowDamage]] | |||
}} | }} | ||
Latest revision as of 14:11, 5 May 2022
Description
- Description:
- Allow or prevent an object being damaged (or injured, or killed). The command does not prevent object from taking scripted damage such as setDamage or setHit.
- Multiplayer:
- Problems:
- This command did nothing until Arma 2.
- Alias:
- allowDamage
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object allowDammage allow
- Parameters:
- object: Object
- allow: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- setDamage damage allowDamage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect