fogForecast: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - "<code>_([a-zA-Z0-9_]+) = \[\[([a-zA-Z0-9]+)\]\];?<\/code>" to "<sqf>_$1 = $2;</sqf>")
 
(3 intermediate revisions by the same user not shown)
Line 24: Line 24:
|r1= [[Number]]
|r1= [[Number]]


|x1= <code>_level = [[fogForecast]];</code>
|x1= <sqf>_level = fogForecast;</sqf>


|mp= This command returns the local forcast fog value. Each client and the server can have differing values.
|mp= This command returns the local forcast fog value. Each client and the server can have differing values.
|seealso= [[fogParams]], [[fog]], [[setFog]], [[nextWeatherChange]]
|seealso= [[fogParams]] [[fog]] [[setFog]] [[nextWeatherChange]]
}}
}}

Latest revision as of 21:21, 7 May 2022

Hover & click on the images for description

Description

Description:
Returns the forecast fog value. A value of 0 means no fog, 1 means maximum fog.
Multiplayer:
This command returns the local forcast fog value. Each client and the server can have differing values.
Groups:
Environment

Syntax

Syntax:
fogForecast
Return Value:
Number

Examples

Example 1:
_level = fogForecast;

Additional Information

See also:
fogParams fog setFog nextWeatherChange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note