titleObj: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
||
Line 38: | Line 38: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code> | |x1= <code>titleObj ["BISLogo", "PLAIN"]</code> | ||
|seealso= [[titleText]] [[titleRsc]] [[cutRsc]] [[cutObj]] [[cutText]] [[allActiveTitleEffects]] [[activeTitleEffectParams]] | |seealso= [[titleText]] [[titleRsc]] [[cutRsc]] [[cutObj]] [[cutText]] [[allActiveTitleEffects]] [[activeTitleEffectParams]] | ||
}} | }} |
Revision as of 11:17, 12 May 2022
Description
- Description:
- Shows object defined in global config in CfgTitles
- Groups:
- GUI Control
Syntax
- Syntax:
- titleObj [class, type, speed, showInMap]
- Parameters:
- class: String - defined in configFile >> "CfgTitles" >> class
- type: String - one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values
- speed: Number - (Optional, default -1) time in seconds to fade in resource
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened
- Return Value:
- Nothing
Examples
- Example 1:
titleObj ["BISLogo", "PLAIN"]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control