addCamShake: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "$1$2</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*) ([^ ]*)<\/code>" to "<code>$1$2$3 $4</code>") |
||
Line 28: | Line 28: | ||
|x1= <code>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</code> | |x1= <code>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</code> | ||
|x2= <code> | |x2= <code>enableCamShake [[true]]; | ||
addCamShake [5, 5, 25];</code> | addCamShake [5, 5, 25];</code> | ||
|seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]] | |seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]] | ||
}} | }} |
Revision as of 11:40, 12 May 2022
Description
- Description:
- Creates the camera shaking effect, like when you are near an explosion
- Groups:
- Camera Control
Syntax
- Syntax:
- addCamShake [power, duration, frequency]
- Parameters:
- power: Number - Strength of shake (camera movement), practical range is 0 to 20
- duration: Number - Duration in seconds divided by 2
- frequency: Number - Frequency of shake, practical range is 0 to 100
- Return Value:
- Nothing
Examples
- Example 1:
addCamShake [10, 2, 25]; // Shakes the camera for 1 second
- Example 2:
enableCamShake true; addCamShake [5, 5, 25];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note