setRadioMsg: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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{{ | {{RV|type=command | ||
| ofp | | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
| | |game3= arma1 | ||
|version3= 1.00 | |||
| | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| index | |game7= arma3 | ||
|version7= 0.50 | |||
|eff= local | |||
|gr1= Triggers | |||
|gr2= Interaction | |||
|descr= Sets radio trigger menu title text (0 -> 0 -> map radio). Use "NULL" to disable radio slot. Use "" to restore default title | |||
|s1= index [[setRadioMsg]] text | |||
|p1= index: [[Number]] - from 1 to 10 | |p1= index: [[Number]] - from 1 to 10 | ||
Line 26: | Line 43: | ||
* 8 - Hotel (key 8) | * 8 - Hotel (key 8) | ||
* 9 - India (key 9) | * 9 - India (key 9) | ||
* 10 - Juliet (key 0) | * 10 - Juliet (key 0) | ||
|p2= text: [[String]] | |p2= text: [[String]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
| | |x1= <sqf>1 setRadioMsg "Click meeeeeeeeee"; //changes title of radio Alpha</sqf> | ||
|seealso= [[createTrigger]] [[setTriggerActivation]] [[setTriggerText]] [[showCommandingMenu]] | |||
}} | }} | ||
Latest revision as of 10:24, 13 May 2022
Description
- Description:
- Sets radio trigger menu title text (0 -> 0 -> map radio). Use "NULL" to disable radio slot. Use "" to restore default title
- Groups:
- TriggersInteraction
Syntax
- Syntax:
- index setRadioMsg text
- Parameters:
- index: Number - from 1 to 10
- 1 - Alpha (key 1)
- 2 - Bravo (key 2)
- 3 - Charlie (key 3)
- 4 - Delta (key 4)
- 5 - Echo (key 5)
- 6 - Foxtrot (key 6)
- 7 - Golf (key 7)
- 8 - Hotel (key 8)
- 9 - India (key 9)
- 10 - Juliet (key 0)
- text: String
- Return Value:
- Nothing
Examples
- Example 1:
- 1 setRadioMsg "Click meeeeeeeeee"; //changes title of radio Alpha
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Triggers
- Command Group: Interaction
- Scripting Commands: Local Effect