setMarkerShapeLocal: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
||
Line 34: | Line 34: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>"Marker1" setMarkerShapeLocal "RECTANGLE";</sqf> | ||
|seealso= [[setMarkerShape]] [[markerShape]] | |seealso= [[setMarkerShape]] [[markerShape]] | ||
}} | }} |
Revision as of 10:24, 13 May 2022
Description
- Description:
- Selects shape (actual type) of the local marker.
- Groups:
- Markers
Syntax
- Syntax:
- markerName setMarkerShapeLocal shape
- Parameters:
- markerName: String
- shape: String - The shape, can be one of:
- "ICON"
- "RECTANGLE"
- "ELLIPSE"
- "POLYLINE"
- Return Value:
- Nothing
Examples
- Example 1:
- "Marker1" setMarkerShapeLocal "RECTANGLE";
Additional Information
- See also:
- setMarkerShape markerShape
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers
- Scripting Commands: Local Effect