nil: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
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Line 34: | Line 34: | ||
|x2= <sqf>private _variable = 50; | |x2= <sqf>private _variable = 50; | ||
_variable = nil; | _variable = nil; | ||
hint format ["Variable = %1", _variable]; // will display "Variable | hint format ["Variable = %1", _variable]; // will display "Variable = any" (Arma 3)</sqf> | ||
|seealso= [[isNil]] [[Variables]] | |seealso= [[isNil]] [[Variables]] | ||
}} | }} |
Revision as of 19:18, 13 May 2022
Description
Syntax
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Variables