BIS fnc getNetMode: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
||
Line 17: | Line 17: | ||
* "SinglePlayer" | * "SinglePlayer" | ||
|x1= <code>private _netMode = call | |x1= <code>private _netMode = call BIS_fnc_getNetMode;</code> | ||
|seealso= | |seealso= | ||
}} | }} |
Revision as of 21:37, 12 July 2022
Description
- Description:
- Returns the current net mode as a string.
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- call BIS_fnc_getNetMode
- Return Value:
- String - can be one of:
- "DedicatedServer"
- "Server"
- "HeadlessClient"
- "Client"
- "SinglePlayer"
Examples
- Example 1:
private _netMode = call BIS_fnc_getNetMode;
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note