BIS fnc objectFromNetId: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.58 | |||
| | |gr1= Multiplayer | ||
| | |descr= Extends MP-only [[objectFromNetId]] functionality to SP | ||
| | |s1= netId call [[BIS_fnc_objectFromNetId]] | ||
|p1= netId: [[String]] | |p1= netId: [[String]] | ||
| [[Object]] - existing object or [[objNull]] | |r1= [[Object]] - existing object or [[objNull]] | ||
|x1= < | |x1= <sqf>private _obj = "0:2" call BIS_fnc_objectFromNetId;</sqf> | ||
|seealso= [[netId]] | |seealso= [[netId]] [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]] | ||
}} | }} |
Latest revision as of 22:44, 12 July 2022
Description
- Description:
- Extends MP-only objectFromNetId functionality to SP
- Execution:
- call
- Groups:
- Multiplayer
Syntax
- Syntax:
- netId call BIS_fnc_objectFromNetId
- Parameters:
- netId: String
- Return Value:
- Object - existing object or objNull
Examples
- Example 1:
Additional Information
Notes
-
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