BIS fnc door: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
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|descr= Changes animation phase of given door. | |descr= Changes animation phase of given door. | ||
|s1=[building, doorIndex, animationPhase] call [[BIS_fnc_door]] | |s1= [building, doorIndex, animationPhase] call [[BIS_fnc_door]] | ||
|p1= building: [[Object]] - Building | |p1= building: [[Object]] - Building |
Revision as of 23:11, 12 July 2022
Description
Syntax
- Syntax:
- [building, doorIndex, animationPhase] call BIS_fnc_door
- Parameters:
- building: Object - Building
- doorIndex: Number - Index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source"
- animationPhase: Number - Phase of the animation, see animateSource for more information
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
Notes
-
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