BIS fnc door: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?\[\[(call|spawn)\]\] \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
m (Text replacement - " |s1=[" to " |s1= [")
Line 12: Line 12:
|descr= Changes animation phase of given door.
|descr= Changes animation phase of given door.


|s1=[building, doorIndex, animationPhase] call [[BIS_fnc_door]]
|s1= [building, doorIndex, animationPhase] call [[BIS_fnc_door]]


|p1= building: [[Object]] - Building
|p1= building: [[Object]] - Building

Revision as of 23:11, 12 July 2022

Hover & click on the images for description

Description

Description:
Changes animation phase of given door.
Execution:
call
Groups:
Scripts

Syntax

Syntax:
[building, doorIndex, animationPhase] call BIS_fnc_door
Parameters:
building: Object - Building
doorIndex: Number - Index of the door used in "bis_disabled_Door_%1", "Door_%1_sound_source", "Door_%1_noSound_source", "Door_%1_locked_source"
animationPhase: Number - Phase of the animation, see animateSource for more information
Return Value:
Nothing

Examples

Example 1:
[_building, 5, 1] call BIS_fnc_door;

Additional Information

See also:
BIS_fnc_doorOpen BIS_fnc_doorNoHandleOpen BIS_fnc_doorClose

Notes

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