BIS fnc areEqualNotNil: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Variables


|gr1 = Variables
|descr= Compares all elements of passed array between each other and returns true is all are defined and identical.<br>
Very fast, different from [[BIS_fnc_areEqual]] in that [[nil]] values will not be considered equal to each other.


| Compares all elements of passed array between each other and returns true is all are defined and identical.<br>
|s1= [anything1, anything2, …] call [[BIS_fnc_areEqualNotNil]]
Very fast, different from [[BIS_fnc_areEqual]] in that [[nil]] values will not be considered equal to each other.


| [anything1, anything2, …] call [[BIS_fnc_areEqualNotNil]]
|p1= anythings: [[Anything]] - [[nil]] values won't be considered equal
|p1= anythings: [[Anything]] - [[nil]] values won't be considered equal


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code><nowiki>[</nowiki>[1, 2, [3, [4, 5]]],   [1, 2, [3, [4, 5]]]]   [[call]] [[BIS_fnc_areEqualNotNil]]; {{codecomment|// true}}
|x1= <sqf>
<nowiki>[</nowiki>[1, 2, [3, [4, [[nil]]]]], [1, 2, [3, [4, [[nil]]]]]] [[call]] [[BIS_fnc_areEqualNotNil]]; {{codecomment|// false}}</code>
[[1, 2, [3, [4, 5]]], [1, 2, [3, [4, 5]]]] call BIS_fnc_areEqualNotNil; // true
[[1, 2, [3, [4, nil]]], [1, 2, [3, [4, nil]]]] call BIS_fnc_areEqualNotNil; // false
</sqf>


|x2= <code><nowiki>[</nowiki>[[nil]], [[nil]]] [[call]] [[BIS_fnc_areEqualNotNil]]; {{codecomment|// false}}</code>
|x2= <sqf>[nil, nil] call BIS_fnc_areEqualNotNil; // false</sqf>


| [[isEqualTo]], [[BIS_fnc_areEqual]]
|seealso= [[isEqualTo]] [[BIS_fnc_areEqual]]
}}
}}
[[Category:Functions|{{uc:areEqualNotNil}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:areEqualNotNil}}]]

Latest revision as of 15:31, 13 July 2022

Hover & click on the images for description

Description

Description:
Compares all elements of passed array between each other and returns true is all are defined and identical.
Very fast, different from BIS_fnc_areEqual in that nil values will not be considered equal to each other.
Execution:
call
Groups:
Variables

Syntax

Syntax:
[anything1, anything2, …] call BIS_fnc_areEqualNotNil
Parameters:
anythings: Anything - nil values won't be considered equal
Return Value:
Boolean

Examples

Example 1:
[[1, 2, [3, [4, 5]]], [1, 2, [3, [4, 5]]]] call BIS_fnc_areEqualNotNil; // true [[1, 2, [3, [4, nil]]], [1, 2, [3, [4, nil]]]] call BIS_fnc_areEqualNotNil; // false
Example 2:
[nil, nil] call BIS_fnc_areEqualNotNil; // false

Additional Information

See also:
isEqualTo BIS_fnc_areEqual

Notes

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Only post proven facts here! Add Note