magazinesDetailBackpack: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{Note([^<]*)<code>([^<]*)<\/code>" to "{{Note$1<sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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|text= To return the ammo count in each magazine, you can use this code: | |text= To return the ammo count in each magazine, you can use this code: | ||
<sqf>magazinesDetailBackpack player apply { | <sqf>magazinesDetailBackpack player apply { | ||
private _reverse = reverse _x; | |||
private_i1 = (_reverse find "[)") + 1; | private_i1 = (_reverse find "[)") + 1; | ||
private_i2 = (_reverse find ["/", _id1]) + 1; | private_i2 = (_reverse find ["/", _id1]) + 1; |
Revision as of 11:11, 27 July 2022
Description
- Description:
- Returns an array with the type names of all the unit's backpack magazines.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- magazinesDetailBackpack unit
- Parameters:
- unit: Object
- Return Value:
- Array
Alternative Syntax
- Syntax:
- magazinesDetailBackpack [unit, includeEmpty, includeLoaded]
- Parameters:
- unit: Object - unit
- includeEmpty: Boolean - (Optional, default false) true to include empty magazines
- includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
- Return Value:
- Array
Examples
- Example 1:
- magazinesDetailBackpack player; /* [ "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000011/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000012/2]", "Chemlight (Green)(1/1)[id/cr:10000027/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000013/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000014/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000015/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000016/2]", "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000017/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000019/2]", "9 mm 16Rnd Mag(16/16)[id/cr:10000020/2]", "RGO Grenade(1/1)[id/cr:10000021/2]", "RGO Grenade(1/1)[id/cr:10000022/2]", "IR Grenade [NATO](1/1)[id/cr:10000023/2]", "IR Grenade [NATO](1/1)[id/cr:10000024/2]", "Smoke Grenade (White)(1/1)[id/cr:10000025/2]", "Smoke Grenade (Green)(1/1)[id/cr:10000026/2]", "Chemlight (Green)(1/1)[id/cr:10000028/2]" ] */
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 12, 2021 - 22:07 (UTC)
- To return the ammo count in each magazine, you can use this code: