Asset Samples – Arma 3

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "{{ExternalLink|" to "{{Link|")
 
(17 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Tool|=
{{Tool
____________________________________________________________________________________________


|AUTHOR=
|AUTHOR=
[[:Category:Projects|Bohemia Interactive]]
[[:Category:Projects|Bohemia Interactive]]
|VERSION=
|VERSION=
|COMPATIBILITY=[[:Category: Arma 3|Arma 3]]
|COMPATIBILITY=[[:Category: Arma 3|Arma 3]]
 
|DOWNLOAD={{Link|link= http://store.steampowered.com/app/390500/|text= Part of Arma 3 Samples package on Steam}}
|DOWNLOAD=Part of Arma 3 Tools package on Steam
 
|DESCRIPTION=
|DESCRIPTION=
We have added several samples of assets from Arma 3 to the tools suite that may provide some starting point for the community members trying to make their own assets into game. All of these have been commented to provide better insight into config.cpp and model.cfg.
Formerly part of Arma 3 Tools, this application contains all necessary samples to get started with Arma 3 content creation. The collection covers a broad spectrum of topics, from scenario design to mod making. Along with every sample comes commented code and relevant documentation to allow you to understand how they work. <br>
<br/><br/>
<br>
Data is provided unpacked, but can be packed using [[Addon Builder]] and tested in game. You may find guidelines how to create new assets on this wiki, see [[Arma 3 Cars Config Guidelines]], [[Arma 3 Tanks Config Guidelines]], [[Arma 3 Weapon Config Guidelines]] and many other.
Note: These samples are meant to be used with Arma 3 Tools. <br>
<br/><br/>
The samples are separated into several categories:
Current content:
*Addons <br>Samples of Addons that can be packed by Addon Builder and tested in-game.  
*Data_F
*Art <br>Contains art assets as textures or icons to provide an example and basis for your own work.
*Example_Campaign
*Content Licensing <br>Everything about Content Licensing (i.e. mod presentation).
*Example_EndGame_Mission
*Programming <br>How to build extensions for Arma 3 or use SDKs for the tools.
*Example_Supports_Mission
*Scenario Design <br>Everything about scenario design, game modes and the usage of systems.
*Example_VhC_VehicleCustomization
*Tools <br>Usage of the tools included in Arma 3 Tools, for example, batch processing.
*Extensions
*HelicoptersDLC_Textures
*MarksmenDLC_Textures
*Mod_Presentation
*TemplateRTM
*Test_Animal_01 (rabbit)
*Test_Anims
*Test_Boat_01 (speedboat)
*Test_Car_01 (hatchback car)
*Test_Character_01 (base, headgear, uniform, vest)
*Test_FFV_Poses_F
*Test_Fonts
*Test_Functions_01
*Test_Heli_01 (Orca)
*Test_House_01
*Test_Lamp_01
*Test_Plane_01 (Buzzard)
*Test_Plant_F
*Test_scope3D_01
*Test_Tank_01
*Test_Weapon_01 (MX)
 
|EXAMPLE=
All of them, just pack them to see them in game ;)
 
|NOTES=
|NOTES=
Look for Samples_F directory inside of your Arma 3 Tools directory in Steam library. You will find other samples (like an example of C++ extension in the same folder)
|LICENSING=
|LICENSING=
[[End User License Agreement for BI's Tools|Bohemia Interactive End User License Agreement]], [[Licenses]] - APL
[[End User License Agreement for BI's Tools|Bohemia Interactive End User License Agreement]], [[Licenses]].Some samples have a specific license, such license is provided in the folder of the given sample.
 
|SEEALSO=
|SEEALSO=
[[Arma 3 Cars Config Guidelines]], [[Arma 3 Tanks Config Guidelines]], [[Arma 3 Weapon Config Guidelines]]
[[Arma 3 Cars Config Guidelines]], [[Arma 3 Tanks Config Guidelines]], [[Arma 3: Weapon Config Guidelines]]
}}


}}
{{GameCategory|arma3|Official Tools}}
[[Category:Tools]][[Category:Arma 3 Official Tools]]

Latest revision as of 16:23, 4 January 2023

Basic information

Author:
Bohemia Interactive
Compatibility:
Arma 3
Download:
Part of Arma 3 Samples package on Steam

Description

Description:
Formerly part of Arma 3 Tools, this application contains all necessary samples to get started with Arma 3 content creation. The collection covers a broad spectrum of topics, from scenario design to mod making. Along with every sample comes commented code and relevant documentation to allow you to understand how they work.

Note: These samples are meant to be used with Arma 3 Tools.
The samples are separated into several categories:
  • Addons
    Samples of Addons that can be packed by Addon Builder and tested in-game.
  • Art
    Contains art assets as textures or icons to provide an example and basis for your own work.
  • Content Licensing
    Everything about Content Licensing (i.e. mod presentation).
  • Programming
    How to build extensions for Arma 3 or use SDKs for the tools.
  • Scenario Design
    Everything about scenario design, game modes and the usage of systems.
  • Tools
    Usage of the tools included in Arma 3 Tools, for example, batch processing.

Usage

Licenses

Licensing:
Bohemia Interactive End User License Agreement, Licenses.Some samples have a specific license, such license is provided in the folder of the given sample.
See also:
Arma 3 Cars Config Guidelines, Arma 3 Tanks Config Guidelines, Arma 3: Weapon Config Guidelines