isLightOn: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|version1= 1.32


|1.32|Game version=
|gr1= Lights


|gr1 = Lights |GROUP1=
|arg= global


|descr= Returns [[true]] if vehicle headlights are on otherwise [[false]].


|s1= [[isLightOn]] vehicle


|arg= global|arguments=
|p1= vehicle: [[Object]] - vehicle with headlights
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| Returns [[true]] if vehicle headlights are on otherwise [[false]]
|r1= [[Boolean]]
{{Informative | Since Arma 3 v1.94 it is possible to get the status of a search light on a turret (see alt syntax).}} |DESCRIPTION=
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| [[isLightOn]] vehicle |SYNTAX1=
|s2= [[isLightOn]] [vehicle, turret]


|p1= vehicle: [[Object]] - vehicle with headlights |PARAMETER1=
|s2since= arma3 1.94


| [[Boolean]] |RETURNVALUE1=
|p21= vehicle: [[Object]] - vehicle with search light on a turret


|s2= [[isLightOn]] [vehicle, turret] |SYNTAX2=
|p22= turret: [[Array]] - turret path


|p21= vehicle: [[Object]] - vehicle with search light on a turret |PARAMETER21=
|r2= [[Boolean]]


|p22= turret: [[Array]] - turret path |PARAMETER22=
|x1= <sqf>_headlightsOn = isLightOn vehicle player;</sqf>


|r2= [[Boolean]] |RETURNVALUE2=
|x2= <sqf>_pilotLightOn = isLightOn heli;</sqf>


|x1= <code>_headlightsOn = [[isLightOn]] [[vehicle]] [[player]];</code>|EXAMPLE1=
|x3= <sqf>_searchLightOn = isLightOn [heli, [0]];</sqf>


|x2= <code>_pilotLightOn = [[isLightOn]] heli;</code>|EXAMPLE2=
|seealso= [[setPilotLight]] [[isCollisionLightOn]] [[setCollisionLight]] [[isIRLaserOn]]
 
|x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code>|EXAMPLE3=
 
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| [[setPilotLight]], [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]] |SEEALSO=
 
|  |MPBEHAVIOUR=
}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Command Group: Lights]]

Latest revision as of 14:31, 1 March 2023

Hover & click on the images for description

Description

Description:
Returns true if vehicle headlights are on otherwise false.
Groups:
Lights

Syntax

Syntax:
isLightOn vehicle
Parameters:
vehicle: Object - vehicle with headlights
Return Value:
Boolean

Alternative Syntax

Syntax:
isLightOn [vehicle, turret]
Parameters:
vehicle: Object - vehicle with search light on a turret
turret: Array - turret path
Return Value:
Boolean

Examples

Example 1:
_headlightsOn = isLightOn vehicle player;
Example 2:
_pilotLightOn = isLightOn heli;
Example 3:
_searchLightOn = isLightOn [heli, [0]];

Additional Information

See also:
setPilotLight isCollisionLightOn setCollisionLight isIRLaserOn

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note