removeHeadgear: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - ">Posted on August ([0-9]{1}), ([0-9]{4})" to ">Posted on $2-08-0$1") |
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{{RV|type=command | {{RV|type=command | ||
| arma3 | |game1= arma3 | ||
|version1= 0.50 | |||
|arg= global | |arg= global | ||
| | |eff= global | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Removes headgear from a unit. If unit has no headgear command quietly fails. | |descr= Removes headgear from a unit. If unit has no headgear command quietly fails. | ||
| | |s1= [[removeHeadgear]] unit | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>removeHeadgear player;</sqf> | ||
| [[headgear]] | |seealso= [[headgear]] [[addHeadgear]] | ||
}} | }} | ||
<dl class="command_description"> | |||
<dt></dt> | |||
<dd class="notedate">Posted on 2016-08-05 - 16:08 (UTC)</dd> | |||
< | |||
< | |||
<dd class="notedate">Posted on | |||
<dt class="note">[[User:Lucky44|Lucky44]]</dt> | <dt class="note">[[User:Lucky44|Lucky44]]</dt> | ||
<dd class="note"> | <dd class="note"> | ||
To clarify, this command effectively DELETES the headgear. It does not simply remove it from unit's head and move it into inventory. | To clarify, this command effectively DELETES the headgear. It does not simply remove it from unit's head and move it into inventory. | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Latest revision as of 22:57, 13 May 2023
Description
- Description:
- Removes headgear from a unit. If unit has no headgear command quietly fails.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- removeHeadgear unit
- Parameters:
- unit: Object
- Return Value:
- Nothing
Examples
- Example 1:
- removeHeadgear player;
Additional Information
- See also:
- headgear addHeadgear
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2016-08-05 - 16:08 (UTC)
- Lucky44
- To clarify, this command effectively DELETES the headgear. It does not simply remove it from unit's head and move it into inventory.