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{{ | {{RV|type=command | ||
| | |game1= arma3 | ||
|version1= 1.58 | |||
| | |gr1= Environment | ||
| Returns the phase of the in-game Moon on the given date | |descr= Returns the phase of the in-game Moon on the given date. | ||
According to this command, the fullest Moon in {{arma3}} at midnight is on <sqf inline>setDate [4804, 7, 13, 0, 0];</sqf>. | |||
Use the {{Link|Arma 3: Utilities#Moon Phases|Moon Phase Utility}} to find out a scenario date with desired moon. | |||
| | |s1= [[moonPhase]] date | ||
|p1= date: [[Array]] | |||
|p1= date: [[Array]] format [[Date]] | |||
|r1= [[Number]] in 0..1 range - 0 = new Moon, 1 = full Moon | |||
|x1= < | |||
|x2= < | |x1= <sqf>private _currentMoonPhase = moonPhase date;</sqf> | ||
|x2= <sqf> | |||
// Returns array of dates for given year when moon is at its fullest | |||
fnc_fullMoonDates = | fnc_fullMoonDates = | ||
{ | { | ||
private _year = param [0, 2035]; | |||
private ["_date", "_phase", "_fullMoonDate"]; | |||
private _fullMoonPhase = 1; | |||
private _waxing = false; | |||
private _fullMoonDates = []; | |||
for "_i" from dateToNumber [_year, 1, 1, 0, 0] to dateToNumber [_year, 12, 31, 23, 59] step 1 / 365 do | |||
{ | { | ||
_date = | _date = numberToDate [_year, _i]; | ||
_phase = | _phase = moonPhase _date; | ||
call | |||
{ | { | ||
if (_phase > _fullMoonPhase) exitWith | |||
{ | { | ||
_waxing = | _waxing = true; | ||
_fullMoonDate = _date; | _fullMoonDate = _date; | ||
}; | }; | ||
if (_waxing) exitWith | |||
{ | { | ||
_waxing = | _waxing = false; | ||
_fullMoonDates | _fullMoonDates pushBack _fullMoonDate; | ||
}; | }; | ||
}; | }; | ||
_fullMoonPhase = _phase; | _fullMoonPhase = _phase; | ||
}; | }; | ||
_fullMoonDates | |||
_fullMoonDates; | |||
}; | }; | ||
//set random full moon date in year 1970 | //set random full moon date in year 1970 | ||
setDate selectRandom (1970 call fnc_fullMoonDates); | |||
</sqf> | |||
|seealso= [[moonIntensity]] [[sunOrMoon]] | |||
}} | }} | ||
Latest revision as of 16:57, 27 July 2023
Description
- Description:
- Returns the phase of the in-game Moon on the given date. According to this command, the fullest Moon in Arma 3 at midnight is on setDate [4804, 7, 13, 0, 0];. Use the Moon Phase Utility to find out a scenario date with desired moon.
- Groups:
- Environment
Syntax
- Syntax:
- moonPhase date
- Parameters:
- date: Array format Date
- Return Value:
- Number in 0..1 range - 0 = new Moon, 1 = full Moon
Examples
- Example 1:
- Example 2:
- // Returns array of dates for given year when moon is at its fullest fnc_fullMoonDates = { private _year = param [0, 2035]; private ["_date", "_phase", "_fullMoonDate"]; private _fullMoonPhase = 1; private _waxing = false; private _fullMoonDates = []; for "_i" from dateToNumber [_year, 1, 1, 0, 0] to dateToNumber [_year, 12, 31, 23, 59] step 1 / 365 do { _date = numberToDate [_year, _i]; _phase = moonPhase _date; call { if (_phase > _fullMoonPhase) exitWith { _waxing = true; _fullMoonDate = _date; }; if (_waxing) exitWith { _waxing = false; _fullMoonDates pushBack _fullMoonDate; }; }; _fullMoonPhase = _phase; }; _fullMoonDates; }; //set random full moon date in year 1970 setDate selectRandom (1970 call fnc_fullMoonDates);
Additional Information
- See also:
- moonIntensity sunOrMoon
Notes
-
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