speed: Difference between revisions

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m (Text replacement - "\| *((\[\[[a-zA-Z0-9_ |()]+\]\],? ?)+) * \}\}" to "|seealso= $1 }}")
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| Object speed (in km/h). Returns relative speed of given object along Y axis. An equivalent to:<br><br><tt>3.6 * ([[velocityModelSpace]] _obj [[select]] 1)</tt>
|descr= Object speed (in km/h). Returns relative speed of given object along Y axis. An equivalent to: <sqf inline>3.6 * (velocityModelSpace _obj select 1)</sqf>


| '''speed''' object
|s1= [[speed]] object


|p1= object: [[Object]]
|p1= object: [[Object]]


| [[Number]]
|r1= [[Number]]
 
|x1= <code>[[if]] ([[speed]] _truck1 >= 100) [[then]] {[[hint]] "You're going too fast!"};</code>


|seealso= [[velocity]], [[setVelocity]], [[velocityModelSpace]], [[setVelocityModelSpace]], [[setVelocityTransformation]], [[limitSpeed]]
|x1= <sqf>if (speed _truck1 >= 100) then { hint "You're going too fast!" };</sqf>
}}


|x2= <sqf>if (speed objectParent player) < 0) then { hint "You're going reverse!" };</sqf>


[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
|seealso= [[velocity]] [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[limitSpeed]]
[[Category:Scripting Commands OFP 1.96|SPEED]]
}}
[[Category:Scripting Commands OFP 1.46|SPEED]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 17:52, 18 September 2023

Hover & click on the images for description

Description

Description:
Object speed (in km/h). Returns relative speed of given object along Y axis. An equivalent to: 3.6 * (velocityModelSpace _obj select 1)
Groups:
Object Manipulation

Syntax

Syntax:
speed object
Parameters:
object: Object
Return Value:
Number

Examples

Example 1:
if (speed _truck1 >= 100) then { hint "You're going too fast!" };
Example 2:
if (speed objectParent player) < 0) then { hint "You're going reverse!" };

Additional Information

See also:
velocity setVelocity velocityModelSpace setVelocityModelSpace setVelocityTransformation limitSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note