speed: Difference between revisions
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Lou Montana (talk | contribs) m (Some wiki formatting) |
Lou Montana (talk | contribs) (Add example) |
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|x1= <sqf>if (speed _truck1 >= 100) then { hint "You're going too fast!" };</sqf> | |x1= <sqf>if (speed _truck1 >= 100) then { hint "You're going too fast!" };</sqf> | ||
|x2= <sqf>if (speed objectParent player) < 0) then { hint "You're going reverse!" };</sqf> | |||
|seealso= [[velocity]] [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[limitSpeed]] | |seealso= [[velocity]] [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[limitSpeed]] | ||
}} | }} |
Latest revision as of 17:52, 18 September 2023
Description
- Description:
- Object speed (in km/h). Returns relative speed of given object along Y axis. An equivalent to: 3.6 * (velocityModelSpace _obj select 1)
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- velocity setVelocity velocityModelSpace setVelocityModelSpace setVelocityTransformation limitSpeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation