BIS fnc moduleSaveGame: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " |s1=[" to " |s1= [") |
Lou Montana (talk | contribs) m (Text replacement - "(\|p[0-9]+ *= *[^(]+\(Optional(, default[^)]*)\) )W([a-z])" to "$1w$3") |
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|p2= nil: [[Nothing]] - Not used | |p2= nil: [[Nothing]] - Not used | ||
|p3= activated: [[Boolean]] - (Optional, default [[true]]) | |p3= activated: [[Boolean]] - (Optional, default [[true]]) when [[true]] game will be saved | ||
|r1= [[Boolean]] - Always [[true]] | |r1= [[Boolean]] - Always [[true]] |
Revision as of 12:33, 8 November 2023
Description
Syntax
- Syntax:
- [nil,nil,activated] call BIS_fnc_moduleSaveGame
- Parameters:
- nil: Nothing - Not used
- nil: Nothing - Not used
- activated: Boolean - (Optional, default true) when true game will be saved
- Return Value:
- Boolean - Always true
Examples
- Example 1:
- call BIS_fnc_moduleSaveGame;
Additional Information
- See also:
- saveGame BIS_fnc_saveGame
Notes
-
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