edit3DENMissionAttributes: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
Lou Montana (talk | contribs) m (Text replacement - " (\|[pr][0-9]+ *= *[^-]+) *- *A([a-z])" to " $1 - a$2") |
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|s1= [[edit3DENMissionAttributes]] section | |s1= [[edit3DENMissionAttributes]] section | ||
|p1= section: [[String]] - | |p1= section: [[String]] - attribute section from {{hl|[[configFile]] >> "Cfg3DEN" >> "Mission"}} | ||
|r1= [[Nothing]] | |r1= [[Nothing]] |
Revision as of 12:40, 8 November 2023
Description
- Description:
- Open a window with scenario attribute in given section.
- Groups:
- Eden Editor
Syntax
- Syntax:
- edit3DENMissionAttributes section
- Parameters:
- section: String - attribute section from configFile >> "Cfg3DEN" >> "Mission"
- Return Value:
- Nothing
Examples
- Example 1:
- edit3DENMissionAttributes "Multiplayer";
Additional Information
- See also:
- get3DENAttribute set3DENAttributes
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note