BIS fnc briefingInit: Difference between revisions

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{{Function|= Comments
{{RV|type=function
____________________________________________________________________________________________


| arma3 |= Game name
|game1= arma3
|version1= 1.78


|1.00|= Game version
|gr1= Briefing
____________________________________________________________________________________________


| Initialize animated briefing markers.|= Description
|descr= Initialize animated briefing markers.
____________________________________________________________________________________________


| marker [[call]] '''BIS_fnc_briefingInit''' |= Syntax
|s1= marker call [[BIS_fnc_briefingInit]]


|p1= marker: [[String]] - Marker to initialise |= Parameter 1
|p1= marker: [[String]] - marker to initialise


|x1= marker_1 [[call]] [[BIS_fnc_briefingInit]];|= Example 1
|x1= "marker_1" [[call]] [[BIS_fnc_briefingInit]];


| [[Nothing]] |= Return value
|r1= [[Nothing]]
____________________________________________________________________________________________


| [[BIS_fnc_briefingAnimate]] |= See also
|seealso= [[BIS_fnc_briefingAnimate]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Briefing|{{uc:briefingInit}}]]
[[Category:Functions|{{uc:briefingInit}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:briefingInit}}]]

Latest revision as of 15:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Initialize animated briefing markers.
Execution:
call
Groups:
Briefing

Syntax

Syntax:
marker call BIS_fnc_briefingInit
Parameters:
marker: String - marker to initialise
Return Value:
Nothing

Examples

Example 1:
"marker_1" call BIS_fnc_briefingInit;

Additional Information

See also:
BIS_fnc_briefingAnimate

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note