BIS fnc allSynchronizedObjects: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|1.00 | |||
|gr1= Object Manipulation | |gr1= Object Manipulation | ||
Line 9: | Line 8: | ||
|descr= Return all synchronized objects, including those synced to synced and so on. | |descr= Return all synchronized objects, including those synced to synced and so on. | ||
|s1=[object, filter] call [[BIS_fnc_allSynchronizedObjects]] | |s1= [object, filter] call [[BIS_fnc_allSynchronizedObjects]] | ||
|p1= object: [[Object]] - | |p1= object: [[Object]] - parent object | ||
|p2= filter: [[String]] or [[Array]] of strings - (Optional, default "") | |p2= filter: [[String]] or [[Array]] of strings - (Optional, default "") class name filter. 1 or more class name of objects we are interested in | ||
|r1=[[Array]] - | |r1= [[Array]] - synchronized objects | ||
|x1= < | |x1= <sqf>[BIS_Poliakko,"LocationArea_F"] call BIS_fnc_allSynchronizedObjects;</sqf> | ||
|seealso= [[BIS_fnc_synchronizedObjects]] | |seealso= [[BIS_fnc_synchronizedObjects]] | ||
}} | }} |
Latest revision as of 15:49, 8 November 2023
Description
- Description:
- Return all synchronized objects, including those synced to synced and so on.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object, filter] call BIS_fnc_allSynchronizedObjects
- Parameters:
- object: Object - parent object
- filter: String or Array of strings - (Optional, default "") class name filter. 1 or more class name of objects we are interested in
- Return Value:
- Array - synchronized objects
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_synchronizedObjects
Notes
-
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