BIS fnc holdActionRemove: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
Lou Montana (talk | contribs) m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2") |
||
(23 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.62 | |||
| | |gr1= Interaction | ||
| | |descr= Removes a hold action. This does exactly the same as [[removeAction]]. | ||
| | |s1= [target,ID] call [[BIS_fnc_holdActionRemove]] | ||
| | |p1= target: [[Object]] - object the action is attached to | ||
| | |p2= ID: [[Number]] - action ID | ||
| | |x1= <sqf>[player,10] call BIS_fnc_holdActionRemove;</sqf> | ||
| | |r1= [[Nothing]] | ||
|seealso= [[BIS_fnc_holdActionAdd]] | |||
}} | }} | ||
Latest revision as of 17:27, 8 November 2023
Description
- Description:
- Removes a hold action. This does exactly the same as removeAction.
- Execution:
- call
- Groups:
- Interaction
Syntax
- Syntax:
- [target,ID] call BIS_fnc_holdActionRemove
- Parameters:
- target: Object - object the action is attached to
- ID: Number - action ID
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_holdActionAdd
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note