BIS fnc setRank: Difference between revisions
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|descr= Set rank of vehicle crew. | |descr= Set rank of vehicle crew. | ||
|s1=[target, rank] call [[BIS_fnc_setRank]] | |s1= [target, rank] call [[BIS_fnc_setRank]] | ||
|p1= target: [[Object]] - | |p1= target: [[Object]] - the vehicle whose crew's rank should be adjusted | ||
|p2= rank: [[String]] or [[Number]] - | |p2= rank: [[String]] or [[Number]] - rank name or rank ID, can be:<br> | ||
0 - "Private"<br> | 0 - "Private"<br> | ||
1 - "Corporal"<br> | 1 - "Corporal"<br> | ||
Line 22: | Line 22: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>[vehicle player, "Captain"] call BIS_fnc_setRank;</sqf> | ||
|seealso= [[rank]] [[setRank]] | |seealso= [[rank]] [[setRank]] | ||
}} | }} |
Latest revision as of 17:27, 8 November 2023
Description
- Description:
- Set rank of vehicle crew.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [target, rank] call BIS_fnc_setRank
- Parameters:
- target: Object - the vehicle whose crew's rank should be adjusted
- rank: String or Number - rank name or rank ID, can be:
0 - "Private"
1 - "Corporal"
2 - "Sergeant"
3 - "Lieutenant"
4 - "Captain"
5 - "Major"
6 - "Colonel" - Return Value:
- Boolean
Examples
- Example 1:
Additional Information
Notes
-
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