setAttributes: Difference between revisions
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{{RV|type=command | |||
|game1= ofpe | |||
|version1= 1.00 | |||
|game2= arma1 | |||
|version2= 1.00 | |||
|game3= arma2 | |||
|version3= 1.00 | |||
|game4= arma2oa | |||
|version4= 1.50 | |||
|game5= tkoh | |||
|version5= 1.00 | |||
|game6= arma3 | |||
|version6= 0.50 | |||
|gr1= Strings | |||
|gr2= Structured Text | |||
|descr= Returns a [[Structured Text]] created from the given [[Structured Text|structured]] text and sets [[Structured_Text#Attributes | attributes]] to the given values. | |||
{{Feature|important|Even though command accepts plain [[String]] too, the argument should be [[Structured Text]] in order for the set attributes to have an effect. | |||
Additionally the result of the command should be fed to [[composeText]] (See {{Link|#Example 1}}) or [[formatText]]. | |||
}} | |||
|s1= text [[setAttributes]] [name1, value1, name2, value2, ...] | |||
|p1= text: [[String]] or [[Structured Text]] - only passing [[Structured Text]] has any effect | |||
|p2= nameN: [[String]] - name of the attribute | |||
|p3= valueN: [[String]] - value of the attribute | |||
|r1= [[Structured Text]] | |||
|x1= <sqf> | |||
_txt = text "Red text, right align"; | |||
_txt setAttributes ["color", "#FF0000", "align", "right"]; | |||
hint composeText [_txt]; | |||
</sqf> | |||
|seealso= [[composeText]] [[formatText]] [[parseText]] [[text]] [[ctrlSetStructuredText]] | |||
}} |
Latest revision as of 03:34, 27 November 2023
Description
- Description:
- Returns a Structured Text created from the given structured text and sets attributes to the given values.
- Groups:
- StringsStructured Text
Syntax
- Syntax:
- text setAttributes [name1, value1, name2, value2, ...]
- Parameters:
- text: String or Structured Text - only passing Structured Text has any effect
- nameN: String - name of the attribute
- valueN: String - value of the attribute
- Return Value:
- Structured Text
Examples
- Example 1:
- _txt = text "Red text, right align"; _txt setAttributes ["color", "#FF0000", "align", "right"]; hint composeText [_txt];
Additional Information
- See also:
- composeText formatText parseText text ctrlSetStructuredText
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings
- Command Group: Structured Text