isVehicleSensorEnabled: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Some wiki formatting)
m (Fix)
 
(One intermediate revision by the same user not shown)
Line 12: Line 12:
|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|p2= componentName : [[String]] - The component's name (can either be it is "real name" or it is className)
|p2= componentName : [[String]] - the component's name (can either be it is "real name" or it is className)


|r1= [[Array]]
|r1= [[Array]]


|x1= <sqf>vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // [["PassiveRadarSensorComponent", true]]</sqf>
|x1= <sqf>vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // [<nowiki/>["PassiveRadarSensorComponent", true]]</sqf>


|seealso= [[listVehicleSensors]] [[enableVehicleSensor]]
|seealso= [[listVehicleSensors]] [[enableVehicleSensor]]
}}
}}

Latest revision as of 18:32, 24 March 2024

Hover & click on the images for description

Description

Description:
Returns class name (to identify list based on component name) and info if given sensor is enabled.
Groups:
Sensors

Syntax

Syntax:
vehicle isVehicleSensorEnabled componentName
Parameters:
vehicle: Object
componentName : String - the component's name (can either be it is "real name" or it is className)
Return Value:
Array

Examples

Example 1:
vehicle player isVehicleSensorEnabled "PassiveRadarSensorComponent"; // [["PassiveRadarSensorComponent", true]]

Additional Information

See also:
listVehicleSensors enableVehicleSensor

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note