BIS fnc 3den onKeyDown: Difference between revisions
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.56 | |version1= 1.56 | ||
|gr1= KeyframeAnimation | |gr1= KeyframeAnimation | ||
|descr= Used internally by the [[Arma 3 Key Frame Animation]] system. Called when a button is pressed. | |descr= Used internally by the [[Arma 3: Key Frame Animation]] system. Called when a button is pressed. | ||
|s1= [display, button, shift, ctrl, alt] | |s1= [display, button, shift, ctrl, alt] call [[BIS_fnc_3den_onKeyDown]] | ||
|p1= display: [[Display]] - | |p1= display: [[Display]] - the display | ||
|p2= button: [[Number]] - | |p2= button: [[Number]] - key code of the pressed button | ||
|p3= shift: [[Boolean]] - | |p3= shift: [[Boolean]] - {{Controls|Shift}} key | ||
|p4= ctrl: [[Boolean]] - | |p4= ctrl: [[Boolean]] - {{Controls|Ctrl}} key | ||
|p5= alt: [[Boolean]] - | |p5= alt: [[Boolean]] - {{Controls|Alt}} key | ||
|r1= [[Boolean]] - | |r1= [[Boolean]] - whether or not to consume the input | ||
|x1= < | |x1= <sqf>findDisplay 313 displayAddEventHandler ["keyDown", { _this call BIS_fnc_3den_onKeyDown }];</sqf> | ||
|seealso= [[Arma 3: Key Frame Animation]] | |||
|seealso= [[Arma 3 Key Frame Animation]] | |||
}} | }} | ||
Latest revision as of 10:38, 27 March 2024
Description
- Description:
- Used internally by the Arma 3: Key Frame Animation system. Called when a button is pressed.
- Execution:
- call
- Groups:
- KeyframeAnimation
Syntax
- Syntax:
- [display, button, shift, ctrl, alt] call BIS_fnc_3den_onKeyDown
- Parameters:
- display: Display - the display
- button: Number - key code of the pressed button
- shift: Boolean - ⇧ Shift key
- ctrl: Boolean - Ctrl key
- alt: Boolean - Alt key
- Return Value:
- Boolean - whether or not to consume the input
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Key Frame Animation
Notes
-
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