ctrlAddEventHandler: Difference between revisions

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|s1= control [[ctrlAddEventHandler]] [handler, function]
|s1= control [[ctrlAddEventHandler]] [handler, function]


|p1= control: [[Control]]
|p1= control: [[Control]]
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|x2= <sqf>_map ctrlAddEventHandler ["draw", { hintSilent str _this }];</sqf>
|x2= <sqf>_map ctrlAddEventHandler ["draw", { hintSilent str _this }];</sqf>
|x3= <sqf>findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["draw", { hintSilent str _this }]; //Arma 3 map control</sqf>


|seealso= [[displayAddEventHandler]] [[ctrlRemoveEventHandler]] [[ctrlRemoveAllEventHandlers]]
|seealso= [[displayAddEventHandler]] [[ctrlRemoveEventHandler]] [[ctrlRemoveAllEventHandlers]]
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Latest revision as of 11:46, 5 May 2024

Hover & click on the images for description

Description

Description:
Add an event handler to the given control.
Groups:
GUI Control - Event HandlersEvent Handlers

Syntax

Syntax:
control ctrlAddEventHandler [handler, function]
Parameters:
control: Control
handler: String - handler name, see User Interface Event Handlers
function: String, since Arma 3 logo black.png1.06 also Code - script. Several Magic Variables are available:
  • Event Handler parameters are accessible via _this
  • The Event Handler type is available as _thisEvent
  • The Event Handler index is available as _thisEventHandler
Return Value:
Number - handler ID or -1 if failed

Examples

Example 1:
_map ctrlAddEventHandler ["draw", "_this call BIS_fnc_strategicMapOpen_draw"];
Example 2:
_map ctrlAddEventHandler ["draw", { hintSilent str _this }];
Example 3:
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["draw", { hintSilent str _this }]; //Arma 3 map control

Additional Information

See also:
displayAddEventHandler ctrlRemoveEventHandler ctrlRemoveAllEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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