addCamShake: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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|descr= Creates the camera shaking effect, like when you are near an explosion | |descr= Creates the camera shaking effect, like when you are near an explosion | ||
|s1= [[addCamShake]] | |s1= [[addCamShake]] [power, duration, frequency] | ||
|p1= power: [[Number]] - | |p1= power: [[Number]] - strength of shake (camera movement), practical range is 0 to 20 | ||
|p2= duration: [[Number]] - | |p2= duration: [[Number]] - duration in seconds divided by 2 | ||
|p3= frequency: [[Number]] - | |p3= frequency: [[Number]] - frequency of shake, practical range is 0 to 100 | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>addCamShake [10, 2, 25]; // Shakes the camera for 1 second</sqf> | ||
|x2= < | |x2= <sqf> | ||
enableCamShake true; | |||
addCamShake [5, 5, 25]; | |||
</sqf> | |||
|seealso= [[enableCamShake]] | |seealso= [[enableCamShake]] [[setCamShakeDefParams]] [[setCamShakeParams]] [[resetCamShake]] | ||
}} | }} |
Latest revision as of 21:37, 2 September 2024
Description
- Description:
- Creates the camera shaking effect, like when you are near an explosion
- Groups:
- Camera Control
Syntax
- Syntax:
- addCamShake [power, duration, frequency]
- Parameters:
- power: Number - strength of shake (camera movement), practical range is 0 to 20
- duration: Number - duration in seconds divided by 2
- frequency: Number - frequency of shake, practical range is 0 to 100
- Return Value:
- Nothing
Examples
- Example 1:
- addCamShake [10, 2, 25]; // Shakes the camera for 1 second
- Example 2:
Additional Information
Notes
-
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