assignAsGunner: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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{{RV|type=command | {{RV|type=command | ||
| ofp | |game1= ofp | ||
|version1= 1.00 | |||
|1.00 | |game2= ofpe | ||
|version2= 1.00 | |||
|game3= arma1 | |||
|version3= 1.00 | |||
|game4= arma2 | |||
|version4= 1.00 | |||
|game5= arma2oa | |||
|version5= 1.50 | |||
|game6= tkoh | |||
|version6= 1.00 | |||
|game7= arma3 | |||
|version7= 0.50 | |||
|arg= global | |arg= global | ||
Line 11: | Line 28: | ||
|gr1= Unit Control | |gr1= Unit Control | ||
| Assign a unit as gunner of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the gunner place of the vehicle. | |descr= Assign a unit as gunner of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the gunner place of the vehicle. | ||
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}} | |||
| unitName | |s1= unitName [[assignAsGunner]] vehicleName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
Line 19: | Line 37: | ||
|p2= vehicleName: [[Object]] | |p2= vehicleName: [[Object]] | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|seealso= [[assignAsCommander]] | |x1= <sqf> | ||
_soldier1 assignAsGunner _tank; | |||
[_soldier1] orderGetIn true; | |||
</sqf> | |||
|seealso= [[assignAsCommander]] [[assignAsDriver]] [[assignAsCargo]] [[assignAsTurret]] [[assignAsCargoIndex]] [[moveInCargo]] [[moveInCommander]] [[moveInDriver]] [[moveInGunner]] [[moveInTurret]] [[assignedVehicleRole]] [[assignedVehicle]] [[unassignVehicle]] [[leaveVehicle]] [[fullCrew]] | |||
}} | }} | ||
Latest revision as of 11:25, 3 September 2024
Description
- Description:
- Assign a unit as gunner of a vehicle. Used together with orderGetIn to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the gunner place of the vehicle.
- Groups:
- Unit Control
Syntax
- Syntax:
- unitName assignAsGunner vehicleName
- Parameters:
- unitName: Object
- vehicleName: Object
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- assignAsCommander assignAsDriver assignAsCargo assignAsTurret assignAsCargoIndex moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret assignedVehicleRole assignedVehicle unassignVehicle leaveVehicle fullCrew
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect