isActionMenuVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
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Line 12: | Line 12: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= < | |x1= <sqf>if (isActionMenuVisible) then { hint "Scroll menu is opened" };</sqf> | ||
|seealso= [[inGameUISetEventHandler]] | |seealso= [[inGameUISetEventHandler]] [[commandingMenu]] [[showCommandingMenu]] [[BIS_fnc_addCommMenuItem]] [[BIS_fnc_removeCommMenuItem]] | ||
}} | |||
{{Note | |||
|user= POLPOX | |||
|timestamp= 20210912035906 | |||
|text= To force close Action Menu, use [[showCommandingMenu]]. | |||
<sqf> | |||
showCommandingMenu "RscGroupRootMenu"; | |||
showCommandingMenu ""; | |||
</sqf> | |||
}} | }} |
Latest revision as of 11:34, 3 September 2024
Description
- Description:
- Returns true if scroll menu is visible.
- Groups:
- Interaction
Syntax
- Syntax:
- isActionMenuVisible
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- inGameUISetEventHandler commandingMenu showCommandingMenu BIS_fnc_addCommMenuItem BIS_fnc_removeCommMenuItem
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Sep 12, 2021 - 03:59 (UTC)
-
To force close Action Menu, use showCommandingMenu.