magazinesDetailUniform: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(15 intermediate revisions by the same user not shown)
Line 25: Line 25:
|r2= [[Array]]
|r2= [[Array]]


|x1= <code>[[magazinesDetailUniform]] [[player]];
|x1= <sqf>
{{codecomment|/*
magazinesDetailUniform player;
/*
[
[
"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000003/0]",
"6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000003/0]",
"Chemlight (Green)(1/1)[id/cr:10000020/0]"
"Chemlight (Green)(1/1)[id/cr:10000020/0]"
]
]
<nowiki/>*/}}</code>
*/
</sqf>


|seealso= [[magazinesDetail]] [[magazinesDetailVest]] [[magazinesDetailBackpack]]
|seealso= [[magazinesDetail]] [[magazinesDetailVest]] [[magazinesDetailBackpack]]
Line 40: Line 42:
|timestamp= 20210912220751
|timestamp= 20210912220751
|text= To return the ammo count in each magazine, you can use this code:
|text= To return the ammo count in each magazine, you can use this code:
<code>magazinesDetailUniform player apply {
<sqf>
    private _reverse [[=]] reverse _x;
magazinesDetailUniform player apply {
private_i1 [[=]] (_reverse find "[)") + 1;
private _reverse = reverse _x;
private_i2 [[=]] (_reverse find ["/", _id1]) + 1;
private_i1 = (_reverse find "[)") + 1;
private_i3 [[=]] _reverse [[find]] ["(", _id2];
private_i2 = (_reverse find ["/", _id1]) + 1;
[[parseNumber]] [[reverse]] (_reverse [[select]] [_i2, _i3 - _i2]); // return cnt
private_i3 = _reverse find ["(", _id2];
};</code>
parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt
};
</sqf>
}}
}}

Latest revision as of 19:42, 3 September 2024

Hover & click on the images for description

Description

Description:
Returns an array with the type names of all the unit's uniform magazines.
Groups:
Unit Inventory

Syntax

Syntax:
magazinesDetailUniform unit
Parameters:
unit: Object
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetailUniform [unit, includeEmpty, includeLoaded]
Parameters:
unit: Object - unit
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
includeLoaded: Boolean - (Optional, default false) true to include magazines loaded in weapons (Since Arma 3 v2.07.148195)
Return Value:
Array

Examples

Example 1:
magazinesDetailUniform player; /* [ "6.5 mm 30Rnd Sand Mag(30/30)[id/cr:10000003/0]", "Chemlight (Green)(1/1)[id/cr:10000020/0]" ] */

Additional Information

See also:
magazinesDetail magazinesDetailVest magazinesDetailBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Leopard20 - c
Posted on Sep 12, 2021 - 22:07 (UTC)
To return the ammo count in each magazine, you can use this code:
magazinesDetailUniform player apply { private _reverse = reverse _x; private_i1 = (_reverse find "[)") + 1; private_i2 = (_reverse find ["/", _id1]) + 1; private_i3 = _reverse find ["(", _id2]; parseNumber reverse (_reverse select [_i2, _i3 - _i2]); // return cnt };