setMarkerText: Difference between revisions

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m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - "{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}" to "{{Feature|informative| '''Multipla...)
 
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|descr= Sets the text label of an existing marker.
|descr= Sets the text label of an existing marker.
{{Feature|Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Feature|informative|
'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network.
As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
}}


|s1= markerName '''setMarkerText''' text
|s1= markerName [[setMarkerText]] text


|p1= markerName: [[String]]
|p1= markerName: [[String]]
Line 32: Line 35:
|p2= text: [[String]]
|p2= text: [[String]]


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>"Marker1" [[setMarkerText]] "You are here.";</code>
|x1= <sqf>"Marker1" setMarkerText "You are here.";</sqf>


|seealso= [[setMarkerBrush]], [[setMarkerColor]], [[setMarkerDir]], [[setMarkerPos]], [[setMarkerShape]], [[setMarkerSize]], [[setMarkerType]], [[setMarkerAlpha]]
|seealso= [[setMarkerBrush]] [[setMarkerColor]] [[setMarkerDir]] [[setMarkerPos]] [[setMarkerShape]] [[setMarkerSize]] [[setMarkerType]] [[setMarkerAlpha]]
}}
}}

Latest revision as of 21:28, 28 October 2024

Hover & click on the images for description

Description

Description:
Sets the text label of an existing marker.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerText text
Parameters:
markerName: String
text: String
Return Value:
Nothing

Examples

Example 1:
"Marker1" setMarkerText "You are here.";

Additional Information

See also:
setMarkerBrush setMarkerColor setMarkerDir setMarkerPos setMarkerShape setMarkerSize setMarkerType setMarkerAlpha

Notes

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