setMarkerSize: Difference between revisions

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m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}" to "{{Feature|informative| '''Multipla...)
 
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|game5= arma2oa
|game5= arma2oa
|version5= 1.51
|version5= 1.50


|game6= tkoh
|game6= tkoh
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|descr= Sets the marker's size.
|descr= Sets the marker's size.
{{Feature|Informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}
{{Feature|informative|
'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network.
As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
}}


|s1= markerName '''setMarkerSize''' [a-axis, b-axis]
|s1= markerName [[setMarkerSize]] [a-axis, b-axis]


|p1= markerName: [[String]]
|p1= markerName: [[String]]


|p2= a-axis: [[Number]]: 1/2 width of marker
|p2= a-axis: [[Number]] - 1/2 width of marker


|p3= b-axis: [[Number]]: 1/2 height of marker
|p3= b-axis: [[Number]] - 1/2 height of marker


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>"MarkerOne" [[setMarkerSize]] [100, 200];</code>
|x1= <sqf>"MarkerOne" setMarkerSize [100, 200];</sqf>


|seealso= [[setMarkerSizeLocal]] [[getMarkerSize]] [[markerSize]]
|seealso= [[setMarkerSizeLocal]] [[getMarkerSize]] [[markerSize]]
}}
}}

Latest revision as of 21:28, 28 October 2024

Hover & click on the images for description

Description

Description:
Sets the marker's size.
Multiplayer optimisation: Global marker commands always broadcast the entire marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).
Groups:
Markers

Syntax

Syntax:
markerName setMarkerSize [a-axis, b-axis]
Parameters:
markerName: String
a-axis: Number - 1/2 width of marker
b-axis: Number - 1/2 height of marker
Return Value:
Nothing

Examples

Example 1:
"MarkerOne" setMarkerSize [100, 200];

Additional Information

See also:
setMarkerSizeLocal getMarkerSize markerSize

Notes

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