primaryWeapon: Difference between revisions
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| Returns name of | | Returns name of unit's primary weapon (empty string if none). |= Description | ||
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| '''primaryWeapon''' | | [[Boolean]] <nowiki>=</nowiki> '''primaryWeapon''' [[Object#Unit|Unit]]|= Syntax | ||
| [[String]] |= Return value | | [[String]] |= Return value | ||
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|x1= <code> | |x1= <code>_pWeap <nowiki>=</nowiki> primaryWeapon [[player]]</code> |= Example 1 | ||
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Revision as of 11:47, 29 August 2007
Description
- Description:
- Returns name of unit's primary weapon (empty string if none).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_pWeap = primaryWeapon player
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 10:57
- hardrock
- Notes from before the conversion: primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to detect the active weapon.