primaryWeapon: Difference between revisions
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m (added weapons to see also) |
m (MP - can be used on global/remote units) |
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|arg= global |= Arguments in MP | |||
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Revision as of 13:05, 1 December 2008
Description
- Description:
- Returns name of unit's primary weapon (empty string if none).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_pWeap = primaryWeapon player
Additional Information
- See also:
- secondaryWeaponweapons
Notes
-
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Notes
- Posted on August 4, 2006 - 10:57
- hardrock
- Notes from before the conversion: primaryWeapon tells you what weapon the unit has irrespective of the status of the weapon. For example a unit that has an M16 on his back will still report an M16 as its primary weapon. There is no command that will enable you to directly detect the active weapon.