moveInCargo: Difference between revisions
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(merged command variations) |
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| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
____________________________________________________________________________________________ | |||
|s2= unitName '''moveInCargo''' [vehicle, CargoIndex] |= Syntax | |||
|p21= unitName: [[Object]] |= Parameter 1 | |||
|p22= vehicle: [[Object]] |= Parameter 2 | |||
|p23= vehicle: [[Object]] |= Parameter 3 | |||
|p24= CargoIndex: [[Number]] |= Parameter 4 | |||
|r2= [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>_soldierOne '''moveInCargo''' _jeepOne </code> |= Example 1 | |x1= <code>_soldierOne '''moveInCargo''' _jeepOne</code> |= Example 1 | ||
|x2= <code>_soldierOne moveInCargo [_jeepOne, 1]</code>|= Example 2 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:37, 30 April 2009
Description
- Description:
- Move soldier into vehicle cargo position (Immediate, no animation).
- Groups:
- Uncategorised
Syntax
- Syntax:
- unitName moveInCargo vehicle
- Parameters:
- unitName: Object
- vehicle: Object
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- unitName moveInCargo [vehicle, CargoIndex]
- Parameters:
- unitName: Object
- vehicle: Object
- vehicle: Object
- CargoIndex: Number
- Return Value:
- Nothing
Examples
- Example 1:
_soldierOne moveInCargo _jeepOne
- Example 2:
_soldierOne moveInCargo [_jeepOne, 1]
Additional Information
- See also:
- moveInCommandermoveInDrivermoveInGunnermoveInTurretassignAsCargoassignAsCommanderassignAsDriverassignAsGunner
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 14:42
- hardrock
- Notes from before the conversion If you place a soldier in a vehicle with the moveInCargo command, he wont "know" he's in the vehicle, and thus he won't disembark properly when the vehicle reaches a Transport Unload waypoint. Therefore you have to use the assignAsCargo command, in order for the AI to catch on. Something like this: moveInCargo helo1 this assignAsCargo helo1 MP Note Functions MoveInCargo can only be called for local soldiers. They will be ignored for remote soldiers. (see Locality in Multiplayer)
- Ceeeb
- In OFP v1.96, the moveIn commands will not trigger an associated getIn event. To ensure the getIn event is fired, use the "getIn Cargo" action command.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Vehicle Assignment