ArmA2: CfgVehicles: Difference between revisions
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[[Category:ArmA: Editing]] | [[Category:ArmA: Editing]] | ||
[[Category:CfgVehicles]] | [[Category:CfgVehicles]] | ||
[[Category: | [[Category:ArmA_2_Classes|CfgVehicles]] |
Revision as of 19:59, 8 July 2009
Logic Class
All
- Logic
Land Class Vehicles
- All
- Logic: All
- AllVehicles: All
- Land: AllVehicles
- LandVehicle: Land
- Car: LandVehicle
- Motorcycle: LandVehicle
- Bicycle: Motorcycle
- Tank: LandVehicle
- APC: Tank
- Man: Land
- Animal: Man
- Air: AllVehicles
- Helicopter: Air
- Plane: Air
- Ship: AllVehicles
- SmallShip: Ship
- BigShip: Ship
- Truck: Car
- ParachuteBase: Helicopter
- LaserTarget: All
- PaperCar: Car
- FireSectorTarget: All
- Static: All
- Fortress: Static
- Building: Static
- NonStrategic: Building
- Strategic: Building
- FlagCarrierCore: Strategic
- Land_VASICore: NonStrategic
- Thing: All
- ThingEffect: Thing
- ThingEffectLight: ThingEffect
- ThingEffectFeather: ThingEffectLight
- FxExploArmor1: ThingEffect
- FxExploArmor2: ThingEffect
- FxExploArmor3: ThingEffect
- FxExploArmor4: ThingEffect
- FxCartridge: ThingEffect
- StaticWeapon: LandVehicle
- StaticMGWeapon: StaticWeapon
- StaticATWeapon: StaticWeapon
- StaticAAWeapon: StaticWeapon
- StaticCannon: StaticWeapon
- StaticGrenadeLauncher: StaticWeapon
- StaticMortar: StaticWeapon
- StaticSEARCHLight: StaticWeapon
- Tracked_APC: Tank
- Wheeled_APC: Car
- GunShip: Helicopter
- TransportHelicopter: Helicopter
- UAV: Plane
- Fighter: Plane
- CargoAirplane: Plane
- Bus: Car
- Tractor: Car
- Object: All
- StaticShip: Strategic
- Structure: NonStrategic
- Church: NonStrategic
- fortification: Static
- Tent: Static
- Train: Static
- Gate: Static
- Wreck_Base: Strategic
- Wreck: Thing
- TankWreck: Wreck
- PlaneWreck: Wreck
- ShipWreck: Wreck
- HelicopterWreck: Wreck
- CarWreck: Wreck
- TruckWreck: Wreck
- ReammoBox: Strategic
- HouseBase: NonStrategic
- Ruins: HouseBase
- House: HouseBase
- House_Small: HouseBase
- Wall: NonStrategic
- Fence: NonStrategic
- FxWindGrass1: ThingEffectLight
- FxWindGrass2: ThingEffectLight
- FxWindRock1: ThingEffectLight
- FxWindLeaf1: ThingEffectLight
- FxWindLeaf2: FxWindLeaf1
- FxWindLeaf3: FxWindLeaf1
- FxWindPollen1: ThingEffectFeather
- Library_WeaponHolder: Strategic
- Platform: Thing
- Obstacle_Cylinder1: Thing
- Obstacle_Jump1: Obstacle_Cylinder1
- RoadCone: Thing
- Obstacle_saddle: NonStrategic
- RampConcrete: NonStrategic
- HumpsDirt: NonStrategic
- BuoySmall: Ship
- BuoyBig: Ship
- RoadBarrier_light: NonStrategic
- CubeHelper: NonStrategic
- RoadBarrier_long: RoadBarrier_light
- BIS_Steerable_Parachute: Plane
- Fortress1: Strategic
- FuelStation: Strategic
- Land_AFbarabizna_ruins: Ruins
- Land_AFDum_mesto2_ruins: Ruins
- Land_AFDum_mesto2L_ruins: Ruins
- Land_AFDum_mesto3_ruins: Ruins
- Land_AFHospoda_mesto_ruins: Ruins
- Land_bouda1_ruins: Ruins
- Land_bouda3_ruins: Ruins
- Land_budova1_ruins: Ruins
- Land_budova2_ruins: Ruins
- Land_budova4_in_ruins: Ruins
- Land_budova4_ruins: Ruins
- Land_budova5_ruins: Ruins
- Land_Cihlovej_dum_in_ruins: Ruins
- Land_Cihlovej_dum_ruins: Ruins
- Land_Deutshe_mini_ruins: Ruins
- Land_Deutshe_ruins: Ruins
- Land_domek_rosa_ruins: Ruins
- Land_Dulni_bs_ruins: Ruins
- Land_dum01_ruins: Ruins
- Land_dum_istan3_hromada2_ruins: Ruins
- Land_dum_istan3_pumpa_ruins: Ruins
- Land_Dum_m2_ruins: Ruins
- Land_Dum_mesto2_ruins: Ruins
- Land_Dum_mesto2L_ruins: Ruins
- Land_Dum_mesto3_ruins: Ruins
- Land_dum_mesto_in_ruins: Ruins
- Land_Dum_mesto_ruins: Ruins
- Land_dum_olez_istan1_ruins: Ruins
- Land_dum_olez_istan2_maly2_ruins: Ruins
- Land_dum_olez_istan2_maly_ruins: Ruins
- Land_dum_olez_istan2_ruins: Ruins
- Land_dum_olezlina_ruins: Ruins
- Land_dum_rasovna_ruins: Ruins
- Land_Dumruina_mini_ruins: Ruins
- Land_garaz_mala_ruins: Ruins
- Land_garaz_ruins: Ruins
- Land_hangar_2_ruins: Ruins
- Land_Hlidac_budka_ruins: Ruins
- Land_hospital_ruins: Ruins
- Land_Hruzdum_ruins: Ruins
- Land_hut_old02_ruins: Ruins
- Land_hut06_ruins: Ruins
- Land_Komin_ruins: Ruins
- Land_kostel3_ruins: Ruins
- Land_kostel_ruins: Ruins
- Land_Majak_ruins: Ruins
- Land_Panelak2_ruins: Ruins
- Land_Panelak3_ruins: Ruins
- Land_Panelak_ruins: Ruins
- Land_repair_center_ruins: Ruins
- Land_Sara_domek_hospoda_ruins: Ruins
- Land_Sara_domek_kovarna_ruins: Ruins
- Land_Sara_domek_podhradi_1_ruins: Ruins
- Land_Sara_domek_ruina_ruins: Ruins
- Land_Sara_domek_sedy_ruins: Ruins
- Land_sara_domek_vilka_ruins: Ruins
- Land_Sara_domek_zluty_ruins: Ruins
- Land_Sara_Hasic_zbroj_ruins: Ruins
- Land_Sara_stodola3_ruins: Ruins
- Land_Sara_stodola_ruins: Ruins
- Land_SS_hangar_ruins: Ruins
- Land_stanice_ruins: Ruins
- Land_Statek_hl_bud_ruins: Ruins
- Land_Statek_kulna_old_ruins: Ruins
- Land_Statek_kulna_ruins: Ruins
- Land_stodola_old_open_ruins: Ruins
- Land_stodola_open_ruins: Ruins
- Land_tovarna2_ruins: Ruins
- Land_trafostanica_mala_ruins: Ruins
- Land_trafostanica_velka_ruins: Ruins
- Land_zalchata_ruins: Ruins
- Land_leseni2x_ruins: Ruins
- Land_leseni4x_ruins: Ruins
- Land_Statek_brana_open_ruins: Ruins
- Land_Statek_brana_ruins: Ruins
- Land_brana02nodoor_ruins: Ruins
- Land_dum_zboreny_ruins: Ruins
- Land_dum_zboreny_total_ruins: Ruins
- Land_kostel_trosky_ruins: Ruins
- Land_vez_ruins: Ruins
- Land_telek1_ruins: Ruins
- Land_Nasypka_ruins: Ruins
- Land_majak: House
- Land_majak_podesta: House
- Land_majak2: Land_majak
- Land_molo_beton: House
- Land_molo_drevo_bs: House
- Land_molo_drevo_end: House
- Land_molo_krychle: House
- Land_dum_mesto3: House
- Land_plot_zed_drevo1_branka: House
- Land_plot_istan1_rovny_gate: House
- Land_Plot_Ohrada_Pruchozi: House
- Land_plot_zboreny: House
- Land_zed_dira_civil: House
- Land_afbarabizna: House
- Land_afdum_mesto2: House
- Land_afdum_mesto2L: House
- Land_afdum_mesto3: House
- Land_afhospoda_mesto: House
- Land_bouda1: House
- Land_bouda3: House
- Land_brana02nodoor: House
- Land_budova1: House
- Land_budova2: House
- Land_budova4: House
- Land_budova5: House
- Land_cihlovej_dum: House
- Land_cihlovej_dum_in: House
- Land_deutshe: House
- Land_deutshe_mini: House
- Land_domek_rosa: House
- Land_dulni_bs: House
- Land_dum_istan3_hromada2: House
- Land_dum_istan3_pumpa: House
- Land_dum_m2: House
- Land_dum_mesto: House
- Land_dum_mesto_in: House
- Land_dum_mesto2l: House
- Land_dum_olezlina: House
- Land_dum_olez_istan1: House
- Land_dum_olez_istan2: House
- Land_dum_olez_istan2_maly: House
- Land_dum_olez_istan2_maly2: House
- Land_dum_zboreny: House
- Land_dum_zboreny_total: House
- Land_dum01: House
- Land_dumruina_mini: House
- Land_garaz: House
- Land_garaz_mala: House
- Land_hospital: House
- Land_hut_old02: House
- Land_kostel_trosky: House
- Land_kulna: House
- Land_repair_center: House
- Land_SS_hangar: House
- Land_stanice: House
- Land_statek_brana: House
- Land_statek_brana_open: House
- Land_statek_hl_bud: House
- Land_Statek_kulna: House
- Land_stodola_old_open: House
- Land_stodola_open: House
- Land_ZalChata: House
- Land_hut06: House
- Land_sara_domek_hospoda: House
- Land_sara_domek_kovarna: House
- Land_sara_domek_podhradi_1: House
- Land_sara_domek_ruina: House
- Land_sara_domek_vilka: House
- Land_sara_hasic_zbroj: House
- Land_sara_stodola: House
- Land_sara_stodola3: House
- Land_pumpa: House
- Land_bouda2_vnitrek: House
- Land_bouda_plech: House
- Land_budova4_in: House
- Land_hruzdum: House
- Land_dum_rasovna: House
- Land_vez: House
- Land_kostel: Church
- Land_kostel3: Church
- Land_Panelak: House
- Land_KBud: House
- Land_Nasypka: House
- Land_Tovarna2: House
- Land_Hlidac_budka: House
- Land_sara_Domek_sedy: House
- Land_leseni4x: House
- Land_leseni2x: House
- Land_sara_domek_zluty: House
- Land_Vysilac_FM: House
- Land_vysilac_FM2: Land_Vysilac_FM
- Land_telek1: House
- Land_Panelak2: House
- Land_Panelak3: House
- Land_dum_mesto2: House
- Land_trafostanica_velka: House
- Land_trafostanica_mala: House
- Land_komin: House
- Land_Stoplight01: House
- Land_Stoplight02: Land_Stoplight01
- Land_NavigLight: House
- Land_runway_edgelight: House
- Land_Runway_PAPI: Land_VASICore
- Land_Runway_PAPI_2: Land_Runway_PAPI
- Land_Runway_PAPI_3: Land_Runway_PAPI
- Land_Runway_PAPI_4: Land_Runway_PAPI
- Land_trafostanica_velka_draty: House
- Land_Hangar_2: House
- Land_plot_green_branka: House
- Land_plot_rust_branka: Land_plot_green_branka
- Land_plot_green_vrata: House
- Land_plot_rust_vrata: Land_plot_green_vrata
- CraterLong: NonStrategic
- AlternativeInjurySimulation: Logic
- AliceManager: Logic
- BIS_alice_emptydoor: Car
- AmbientCombatManager: Logic
- BIS_animals_Logic: Logic
- BattleFieldClearance: Logic
- BIS_clouds_Logic: Logic
- ConstructionManager: Logic
- FirstAidSystem: Logic
- FunctionsManager: Logic
- PreloadManager: Logic
- LocationLogic: Logic
- LocationLogicAirport: LocationLogic
- LocationLogicFlat: LocationLogic
- LocationLogicCamp: LocationLogic
- LocationLogicCityCenter: LocationLogic
- LocationLogicCityLink: LocationLogic
- LocationLogicCityFlatArea: LocationLogic
- LocationLogicDepot: LocationLogic
- LocationLogicCity: LocationLogicCityCenter
- LocationLogicOwnerCivilian: LocationLogic
- LocationLogicOwnerEast: LocationLogic
- LocationLogicOwnerWest: LocationLogic
- LocationLogicOwnerResistance: LocationLogic
- LocationLogicStart: LocationLogic
- GarbageCollector: Logic
- HighCommand: Logic
- HighCommandSubordinate: HighCommand
- MartaManager: Logic
- SilvieManager: Logic
- BIS_SRRS_Logic: Logic
- UAVManager: Logic
- ZoraManager: Logic
- Sound
- Sound_Owl: Sound
- Sound_Stream: Sound
- Sound_Frog: Sound
- Sound_Frogs: Sound
- Sound_Alarm: Sound
- Sound_Alarm2: Sound
- Sound_Factory01: Sound
- Sound_Factory02: Sound
- Sound_Factory03: Sound
- Sound_Factory04: Sound
- Sound_Factory05: Sound
- Sound_Factory06: Sound
- Sound_Factory07: Sound
- Sound_Factory08: Sound
- Sound_Factory09: Sound
- Sound_Factory10: Sound
- Sound_Factory11: Sound
- Sound_Factory12: Sound
- Sound_Factory13: Sound
- Sound_Factory14: Sound
- Sound_Factory15: Sound
- Sound_Factory16: Sound
- Sound_Factory17: Sound
- Sound_Factory18: Sound
- Sound_Fire: Sound
- Sound_BirdSinging: Sound
- Sound_Crickets1: Sound
- Sound_Crickets2: Sound
- Sound_Crickets3: Sound
- Sound_Crickets4: Sound
- Sound_Chicken: Sound
- Sound_Cock: Sound
- Sound_Cow: Sound
- Sound_Crow: Sound
- Sound_Wolf: Sound
- Sound_Dog: Sound
- Sound_BadDog: Sound
- Sound_SorrowDog: Sound
- Sound_LittleDog: Sound
- Sound_Music: Sound
- Sound_Flies: Sound
- Land_A_BuildingWIP: House
- Land_A_BuildingWIP_ruins: Ruins
- Land_A_CraneCon: House
- Land_A_MunicipalOffice: NonStrategic
- Land_A_MunicipalOffice_ruins: Ruins
- Land_Barn_W_01: House
- Land_Barn_W_02: Land_Barn_W_01
- Land_Barn_W_01_dam: Land_Barn_W_01
- Land_Barn_W_01_ruins: Ruins
- Land_Barn_W_02_ruins: Ruins
- Land_A_Castle_Bastion: House
- Land_A_Castle_Gate: House
- Land_A_Castle_Wall1_20: House
- Land_A_Castle_Wall1_20_Turn: House
- Land_A_Castle_Wall1_Corner: House
- Land_A_Castle_Wall1_End: House
- Land_A_Castle_Wall1_End_2: House
- Land_A_Castle_Wall2_30: House
- Land_A_Castle_Wall2_Corner: House
- Land_A_Castle_Wall2_End: House
- Land_A_Castle_Wall2_End_2: House
- Land_A_Castle_WallS_10: House
- Land_A_Castle_WallS_5_D: House
- Land_A_Castle_WallS_End: House
- Land_A_Castle_Stairs_A: House
- Land_A_Castle_Wall1_Corner_2: House
- Land_A_Castle_Wall2_Corner_2: House
- Land_A_Castle_Bergfrit: House
- Land_A_Castle_Bergfrit_dam: Land_A_Castle_Bergfrit
- Land_A_Castle_Donjon: House
- Land_A_Castle_Donjon_dam: Land_A_Castle_Donjon
- Land_A_Castle_Bergfrit_ruins: Ruins
- Land_A_Castle_Donjon_ruins: Ruins
- Land_A_Castle_Gate_ruins: Ruins
- Land_A_Castle_Stairs_A_ruins: Ruins
- Land_A_Castle_Wall1_20_ruins: Ruins
- Land_A_Castle_Wall1_20_turn_ruins: Ruins
- Land_A_Castle_Wall1_Corner_2_ruins: Ruins
- Land_A_Castle_Wall1_Corner_ruins: Ruins
- Land_A_Castle_Wall1_End_2_ruins: Ruins
- Land_A_Castle_Wall1_End_ruins: Ruins
- Land_A_Castle_Wall2_30_ruins: Ruins
- Land_A_Castle_Wall2_Corner_2_ruins: Ruins
- Land_A_Castle_Wall2_Corner_ruins: Ruins
- Land_A_Castle_Wall2_End_2_ruins: Ruins
- Land_A_Castle_Wall2_End_ruins: Ruins
- Land_A_Castle_WallS_5_D_ruins: Ruins
- Land_A_Castle_WallS_10_ruins: Ruins
- Land_A_Castle_WallS_End_ruins: Ruins
- Land_A_Castle_Bastion_ruins: Ruins
- Land_A_FuelStation_Feed: Strategic
- Land_A_FuelStation_Build: House
- Land_A_FuelStation_Shed: House
- Land_A_Hospital: House
- Land_A_Hospital_dam: Land_A_Hospital
- Land_A_Hospital_ruins: Ruins
- Land_A_Office01: House
- Land_A_Office01_ruins: Ruins
- ladder: House
- LadderLong: House
- Land_A_Office02: House
- Land_A_Office02_dam: Land_A_Office02
- Land_A_Office02_ruins: Ruins
- Land_a_stationhouse: House
- Land_a_stationhouse_ruins: Ruins
- Land_Church_02: House
- Land_Church_02a: Land_Church_02
- Land_Church_02_ruins: Ruins
- Land_Church_03: House
- Land_Church_03_dam: Land_Church_03
- Land_Church_03_ruins: Ruins
- Land_Church_05R: House
- Land_HouseB_Tenement: House
- Land_HouseB_Tenement_ruins: Ruins
- Land_HouseV2_01A: House
- Land_HouseV2_01A_ruins: Ruins
- Land_HouseV2_01A_dam: House
- Land_HouseV2_01B: Land_HouseV2_01A
- Land_HouseV2_01B_ruins: Ruins
- Land_HouseV2_01B_dam: House
- Land_HouseV2_02: Land_HouseV2_01A
- Land_HouseV2_02_ruins: Ruins
- Land_HouseV2_02_Interier: Land_HouseV2_02
- Land_HouseV2_02_Interier_dam: Land_HouseV2_02
- Land_HouseV2_03: Land_HouseV2_01A
- Land_HouseV2_03_ruins: Ruins
- Land_HouseV2_03_dam: House
- Land_HouseV2_03B: Land_HouseV2_01A
- Land_HouseV2_03B_ruins: Ruins
- Land_HouseV2_03B_dam: House
- Land_HouseV2_04: Land_HouseV2_01A
- Land_HouseV2_04_ruins: Ruins
- Land_HouseV2_04_interier: Land_HouseV2_04
- Land_HouseV2_04_interier_dam: Land_HouseV2_02_Interier_dam
- Land_HouseV2_05: House
- Land_HouseV2_05_ruins: Ruins
- Land_HouseV_1I1: House
- Land_HouseV_1I1_ruins: Ruins
- Land_HouseV_1I1_dam: House
- Land_HouseV_1I2: House
- Land_HouseV_1I2_ruins: Ruins
- Land_HouseV_1I3: Land_HouseV_1I2
- Land_HouseV_1I3_ruins: Ruins
- Land_HouseV_1I4: House
- Land_HouseV_1I4_ruins: Ruins
- Land_HouseV_1L1: Land_HouseV_1I2
- Land_HouseV_1L1_ruins: Ruins
- Land_HouseV_1L2: Land_HouseV_1I2
- Land_HouseV_1L2_ruins: Ruins
- Land_HouseV_1T: Land_HouseV_1I2
- Land_HouseV_1T_ruins: Ruins
- Land_HouseV_2I: Land_HouseV_1I2
- Land_HouseV_2I_ruins: Ruins
- Land_HouseV_2L: Land_HouseV_1I2
- Land_HouseV_2L_ruins: Ruins
- Land_HouseV_2L_dam: House
- Land_houseV_2T1: Land_HouseV_1I2
- Land_HouseV_2T1_ruins: Ruins
- Land_houseV_2T2: Land_HouseV_1I2
- Land_HouseV_2T2_ruins: Ruins
- Land_HouseV_3I1: Land_HouseV_1I2
- Land_HouseV_3I1_ruins: Ruins
- Land_HouseV_3I2: Land_HouseV_1I2
- Land_HouseV_3I2_ruins: Ruins
- Land_HouseV_3I3: Land_HouseV_1I2
- Land_HouseV_3I3_ruins: Ruins
- Land_HouseV_3I4: Land_HouseV_1I2
- Land_HouseV_3I4_ruins: Ruins
- Land_Ind_Stack_Big: House
- Land_Ind_Stack_Big_ruins: Ruins
- Land_IndPipe1_stair: House
- Land_Ind_Quarry: House
- Land_Ind_Quarry_ruins: Ruins
- Land_Ind_SawMill: House
- Land_Ind_SawMillPen: House
- Land_Mil_ControlTower: House
- Land_Mil_ControlTower_dam: Land_Mil_ControlTower
- Land_Mil_House: House
- Land_Mil_House_dam: Land_Mil_House
- Land_Mil_ControlTower_ruins: Ruins
- Land_Mil_House_ruins: Ruins
- Land_Mil_Barracks_i: House
- Land_Mil_Barracks: House
- Land_Mil_Barracks_L: House
- Land_Mil_Guardhouse: House
- Land_NAV_Lighthouse: House
- Land_NAV_Lighthouse_ruins: Ruins
- Land_NAV_Lighthouse2: Land_NAV_Lighthouse
- Land_Nav_Boathouse: House
- Land_Nav_Boathouse_ruins: Ruins
- Land_Nav_Boathouse_Pier: Land_Nav_Boathouse
- Land_Nav_Boathouse_PierL: House
- Land_Nav_Boathouse_PierR: Land_Nav_Boathouse_PierL
- Land_Nav_Boathouse_PierT: Land_Nav_Boathouse_PierL
- Land_Nav_Boathouse_Pier_ruins: Ruins
- Land_Rail_Semafor: House
- Land_Rail_Zavora: House
- Land_wagon_box: House
- Land_wagon_flat: House
- Land_wagon_tanker: House
- Land_loco_742_blue: House
- Land_loco_742_red: Land_loco_742_blue
- Land_rail_station_big: House
- Land_rail_station_big_ruins: Ruins
- Land_sign_elektrozavodsk: House
- Land_sign_balota: Land_sign_elektrozavodsk
- Land_sign_berezino: Land_sign_elektrozavodsk
- Land_sign_chernogorsk: Land_sign_elektrozavodsk
- Land_sign_kamenka: Land_sign_elektrozavodsk
- Land_sign_kamyshovo: Land_sign_elektrozavodsk
- Land_sign_komarovo: Land_sign_elektrozavodsk
- Land_sign_prigorodki: Land_sign_elektrozavodsk
- Land_sign_solnichnyi: Land_sign_elektrozavodsk
- Land_ruin_corner_1: House
- Land_ruin_corner_2: Land_ruin_corner_1
- Land_ruin_chimney: Land_ruin_corner_1
- Land_ruin_wall: Land_ruin_corner_1
- Land_ruin_walldoor: Land_ruin_corner_1
- Land_ruin_rubble: Land_ruin_corner_1
- Land_ruin_01: Land_ruin_corner_1
- Land_Shed_W4: House
- Land_Shed_W4_ruins: Ruins
- Land_Shed_Ind02: House
- Land_Shed_Ind02_dam: Land_Shed_Ind02
- Land_Shed_Ind02_ruins: Ruins
- Land_Wall_CBrk_5_D: House
- Land_Wall_CGry_5_D: House
- Land_Wall_Gate_Ind1_L: House
- Land_Wall_Gate_Ind1_R: Land_Wall_Gate_Ind1_L
- Land_Gate_IndVar2_5: Land_Wall_Gate_Ind1_R
- Land_Wall_Gate_Ind2A_L: Land_Wall_Gate_Ind1_L
- Land_Wall_Gate_Ind2A_R: Land_Wall_Gate_Ind1_R
- Land_Wall_Gate_Ind2B_L: Land_Wall_Gate_Ind1_L
- Land_Wall_Gate_Ind2B_R: Land_Wall_Gate_Ind1_R
- Land_Wall_Gate_Ind2Rail_L: Land_Wall_Gate_Ind1_L
- Land_Wall_Gate_Ind2Rail_R: Land_Wall_Gate_Ind1_R
- Land_Wall_Gate_Village: Land_Wall_Gate_Ind1_R
- Land_Wall_Gate_Wood1: Land_Wall_Gate_Ind1_R
- Land_Wall_Gate_Kolchoz: House
- Land_Gate_wood2_5: Land_Wall_Gate_Ind1_R
- Land_Gate_Wood1_5: Land_Wall_Gate_Ind1_R
- CAAnimalBase: Animal
- Hen: CAAnimalBase
- Cock: Hen
- Cow: CAAnimalBase
- Cow01: Cow
- Cow02: Cow01
- Cow03: Cow01
- Cow04: Cow01
- Fin: CAAnimalBase
- Pastor: CAAnimalBase
- Goat: CAAnimalBase
- Rabbit: CAAnimalBase
- Sheep: CAAnimalBase
- WildBoar: CAAnimalBase
- testpot: Thing
- Land_A_Crane_02a: House
- Land_A_Crane_02b: House
- Land_A_GeneralStore_01: House
- Land_A_GeneralStore_01a: Land_A_GeneralStore_01
- Land_A_GeneralStore_01_dam: Land_A_GeneralStore_01
- Land_A_GeneralStore_01a_dam: Land_A_GeneralStore_01_dam
- Land_A_GeneralStore_01_ruins: Ruins
- Land_A_Pub_01: House
- Land_A_statue01: House
- Land_A_statue02: House
- Land_A_statue01_ruins: Ruins
- Land_Barn_Metal: House
- Land_Barn_Metal_ruins: Ruins
- Land_Barn_Metal_dam: Land_Barn_Metal
- Land_Church_01: House
- Land_Church_01_ruins: Ruins
- Land_Farm_Cowshed_a: House
- Land_Farm_Cowshed_a_dam: Land_Farm_Cowshed_a
- Land_Farm_Cowshed_b: House
- Land_Farm_Cowshed_b_dam: Land_Farm_Cowshed_b
- Land_Farm_Cowshed_c: House
- Land_Farm_Cowshed_c_dam: Land_Farm_Cowshed_c
- Land_Farm_Cowshed_a_ruins: Ruins
- Land_Farm_Cowshed_b_ruins: Ruins
- Land_Farm_Cowshed_c_ruins: Ruins
- Land_Farm_WTower: House
- Land_Farm_WTower_ruins: Ruins
- Land_HouseBlock_A1: House
- Land_HouseBlock_A1_ruins: Ruins
- Land_HouseBlock_A1_1: Land_HouseBlock_A1
- Land_HouseBlock_A1_1_ruins: Ruins
- Land_HouseBlock_A1_2: Land_HouseBlock_A1_1
- Land_HouseBlock_A2: Land_HouseBlock_A1
- Land_HouseBlock_A2_ruins: Ruins
- Land_HouseBlock_A2_1: Land_HouseBlock_A1
- Land_HouseBlock_A2_1_ruins: Ruins
- Land_HouseBlock_A3: Land_HouseBlock_A1
- Land_HouseBlock_A3_ruins: Ruins
- Land_HouseBlock_B1: House
- Land_HouseBlock_B1_ruins: Ruins
- Land_HouseBlock_B2: Land_HouseBlock_B1
- Land_HouseBlock_B2_ruins: Ruins
- Land_HouseBlock_B3: Land_HouseBlock_B1
- Land_HouseBlock_B3_ruins: Ruins
- Land_HouseBlock_B4: Land_HouseBlock_B1
- Land_HouseBlock_B4_ruins: Ruins
- Land_HouseBlock_B5: Land_HouseBlock_B1
- Land_HouseBlock_B5_ruins: Ruins
- Land_HouseBlock_B6: Land_HouseBlock_B1
- Land_HouseBlock_B6_ruins: Ruins
- Land_HouseBlock_C1: House
- Land_HouseBlock_C1_ruins: Ruins
- Land_HouseBlock_C2: Land_HouseBlock_C1
- Land_HouseBlock_C2_ruins: Ruins
- Land_HouseBlock_C3: Land_HouseBlock_C1
- Land_HouseBlock_C3_ruins: Ruins
- Land_HouseBlock_C4: Land_HouseBlock_C1
- Land_HouseBlock_C4_ruins: Ruins
- Land_HouseBlock_C5: Land_HouseBlock_C1
- Land_HouseBlock_C5_ruins: Ruins
- Land_HouseBlock_D1: House
- Land_HouseBlock_D1_ruins: Ruins
- Land_HouseBlock_D2: Land_HouseBlock_D1
- Land_HouseBlock_D2_ruins: Ruins
- Land_R_A_GeneralStore_01a: House
- Land_R_Barn_Metal: Land_R_A_GeneralStore_01a
- Land_R_Barn_W_01: Land_R_A_GeneralStore_01a
- Land_R_Farm_Cowshed_a: Land_R_A_GeneralStore_01a
- Land_R_HouseV2_01A: Land_R_A_GeneralStore_01a
- Land_R_HouseV2_02: Land_R_A_GeneralStore_01a
- Land_R_HouseV2_03B: Land_R_A_GeneralStore_01a
- Land_R_HouseV2_04: Land_R_A_GeneralStore_01a
- Land_R_HouseV_1I1: Land_R_A_GeneralStore_01a
- Land_R_HouseV_2L: Land_R_A_GeneralStore_01a
- Land_R_Shed_Ind02: Land_R_A_GeneralStore_01a
- Land_D_Pec_Vez1: House
- Land_D_Pec_Vez2: House
- Land_D_Vez_Mlyn: House
- Land_D_VSilo_Pec: House
- Land_Vez_Pec: House
- Land_Vez_Silo: House
- Land_D_Mlyn_Vys: House
- Land_Ind_Expedice_1: House
- Land_Ind_Expedice_2: House
- Land_Ind_Expedice_3: House
- Land_Ind_Expedice_1_ruins: Ruins
- Land_Ind_MalyKomin: House
- Land_Ind_MalyKomin_ruins: Ruins
- Land_Ind_Mlyn_01: House
- Land_Ind_Mlyn_02: House
- Land_Ind_Mlyn_03: House
- Land_Ind_Mlyn_04: House
- Land_Ind_Mlyn_D1: House
- Land_Ind_Mlyn_D2: House
- Land_Ind_Mlyn_01_ruins: Ruins
- Land_Ind_Mlyn_02_ruins: Ruins
- Land_Ind_Mlyn_03_ruins: Ruins
- Land_Ind_Mlyn_04_ruins: Ruins
- Land_Ind_Pec_01: House
- Land_Ind_Pec_02: House
- Land_Ind_Pec_03: House
- Land_Ind_Pec_03a: Land_Ind_Pec_03
- Land_Ind_Pec_03b: Land_Ind_Pec_03
- Land_Ind_Pec_01_ruins: Ruins
- Land_Ind_Pec_02_ruins: Ruins
- Land_Ind_Pec_03_ruins: Ruins
- Land_Ind_Pec_03a_ruins: Land_Ind_Pec_03_ruins
- Land_Ind_Pec_03b_ruins: Land_Ind_Pec_03_ruins
- Land_ind_silomale: House
- Land_Ind_SiloMale_ruins: Ruins
- Land_Ind_SiloVelke_01: House
- Land_Ind_SiloVelke_02: House
- Land_Ind_SiloVelke_most: House
- Land_Ind_Silovelke_01_ruins: Ruins
- Land_Ind_Silovelke_02_ruins: Ruins
- Land_Ind_Vysypka: House
- Land_Ind_Vysypka_ruins: Ruins
- Land_Ind_Garage01: House
- Land_Ind_Garage01_ruins: Ruins
- Land_IndPipe1_stair_todo_delete: House
- Land_IndPipe2_big_18: House
- Land_IndPipe2_big_9: House
- Land_IndPipe2_big_18ladder: House
- Land_IndPipe2_big_support: House
- Land_IndPipe2_bigL_R: House
- Land_IndPipe2_bigL_L: House
- Land_IndPipe2_bigBuild1_R: House
- Land_IndPipe2_bigBuild1_L: House
- Land_IndPipe2_bigBuild2_L: House
- Land_IndPipe2_bigBuild2_R: House
- Land_IndPipe2_big_ground1: House
- Land_IndPipe2_big_ground2: House
- Land_IndPipe2_T_R: House
- Land_IndPipe2_T_L: House
- Land_IndPipe2_Small_9: House
- Land_IndPipe2_Small_ground1: House
- Land_IndPipe2_Small_ground2: House
- Land_IndPipe2_SmallBuild1_L: House
- Land_IndPipe2_SmallBuild1_R: House
- Land_IndPipe2_SmallBuild2_R: House
- Land_IndPipe2_SmallBuild2_L: House
- Land_IndPipe2_SmallL_L: House
- Land_IndPipe2_SmallL_R: House
- Land_Ind_Shed_01_main: House
- Land_Ind_Shed_01_end: House
- Land_Ind_Shed_01_main_ruins: Ruins
- Land_Ind_Shed_01_end_ruins: Ruins
- Land_Ind_Shed_02_main: House
- Land_Ind_Shed_02_end: House
- Land_Ind_Shed_02_main_ruins: Ruins
- Land_Ind_TankBig: House
- Land_Ind_TankSmall: House
- Land_Ind_TankSmall2: Land_Ind_TankSmall
- Land_Ind_TankBig_ruins: Ruins
- Land_Ind_TankSmall_ruins: Ruins
- Land_Ind_TankSmall2_ruins: Land_Ind_TankSmall_ruins
- Land_Ind_Workshop01_01: House
- Land_Ind_Workshop01_02: House
- Land_Ind_Workshop01_03: House
- Land_Ind_Workshop01_04: House
- Land_Ind_Workshop01_box: House
- Land_Ind_Workshop01_L: House
- Land_Ind_Workshop01_01_ruins: Ruins
- Land_Ind_Workshop01_02_ruins: Ruins
- Land_Ind_Workshop01_03_ruins: Ruins
- Land_Ind_Workshop01_04_ruins: Ruins
- Land_Ind_Workshop01_box_ruins: Ruins
- Land_Ind_Workshop01_L_ruins: Ruins
- Land_Misc_Cargo1Ao: House
- Land_Misc_Cargo1Bo: House
- Misc_Cargo1Bo_military: Land_Misc_Cargo1Bo
- Land_Misc_Cargo1B: House
- Misc_Cargo1B_military: Land_Misc_Cargo1B
- Misc_Cargo1Bo_civil: Land_Misc_Cargo1Bo
- Land_Misc_Cargo1C: House
- Land_Misc_Cargo1D: House
- Land_Misc_Cargo1E: House
- Land_Misc_Cargo1F: House
- Land_Misc_Cargo1G: House
- Land_Misc_Cargo2B: House
- Land_Misc_Cargo2C: House
- Land_Misc_Cargo2D: House
- Land_Misc_Cargo2E: House
- Land_Misc_PowerStation: House
- Land_Misc_PowerStation_ruins: Ruins
- Land_Misc_WaterStation: House
- Land_Misc_WaterStation_ruins: Ruins
- Land_Rail_House_01: House
- Land_Rail_House_01_ruins: Ruins
- Land_Shed_W01: House
- Land_Shed_W02: House
- Land_Shed_W03: House
- Land_Shed_M01: House
- Land_Shed_M02: House
- Land_Shed_M03: House
- Land_Shed_M01_ruins: Ruins
- Land_Shed_M02_ruins: Ruins
- Land_Shed_M03_ruins: Ruins
- Land_Shed_W01_ruins: Ruins
- Land_Shed_W02_ruins: Ruins
- Land_Shed_W03_ruins: Ruins
- Land_Shed_wooden: House
- Land_Shed_wooden_ruins: Ruins
- Land_Dam_Conc_20: House
- Land_Dam_ConcP_20: Land_Dam_Conc_20
- Land_Dam_Barrier_40: Land_Dam_Conc_20
- Land_Company3_2: House
- Land_sign_altar: Land_Company3_2
- Land_Sign_Bar_RU: Land_Company3_2
- Land_Sign_BES: Land_Company3_2
- Land_sign_TEC: Land_Company3_2
- Land_sign_ulgano: Land_Company3_2
- Land_SignB_Gov: Land_Company3_2
- Land_SignB_GovPolice: Land_Company3_2
- Land_SignB_GovSchool: Land_Company3_2
- Land_SignB_GovSign: Land_Company3_2
- Land_SignB_Hotel_CZ: Land_Company3_2
- Land_SignB_Hotel_CZ2: Land_Company3_2
- Land_SignB_Hotel_CZ3: Land_Company3_2
- Land_SignB_Pharmacy: Land_Company3_2
- Land_SignB_PostOffice: Land_Company3_2
- Land_SignB_Pub_CZ1: Land_Company3_2
- Land_SignB_Pub_CZ2: Land_Company3_2
- Land_SignB_Pub_CZ3: Land_Company3_2
- Land_SignB_Pub_RU1: Land_Company3_2
- Land_SignB_Pub_RU2: Land_Company3_2
- Land_SignB_Pub_RU3: Land_Company3_2
- Land_A_TVTower_Base: House
- Land_A_TVTower_Mid: House
- Land_A_TVTower_Top: House
- Land_nav_pier_m_2: House
- land_nav_pier_c: Land_nav_pier_m_2
- land_nav_pier_c2: Land_nav_pier_m_2
- land_nav_pier_c2_end: Land_nav_pier_m_2
- land_nav_pier_c_270: Land_nav_pier_m_2
- land_nav_pier_c_90: Land_nav_pier_m_2
- land_nav_pier_c_big: Land_nav_pier_m_2
- land_nav_pier_C_L: Land_nav_pier_m_2
- land_nav_pier_C_L10: Land_nav_pier_m_2
- land_nav_pier_C_L30: Land_nav_pier_m_2
- land_nav_pier_C_R: Land_nav_pier_m_2
- land_nav_pier_C_R10: Land_nav_pier_m_2
- land_nav_pier_C_R30: Land_nav_pier_m_2
- land_nav_pier_c_t15: Land_nav_pier_m_2
- land_nav_pier_c_t20: Land_nav_pier_m_2
- land_nav_pier_F_17: Land_nav_pier_m_2
- land_nav_pier_F_23: Land_nav_pier_m_2
- land_nav_pier_m: Land_nav_pier_m_2
- land_nav_pier_m_1: Land_nav_pier_m_2
- land_nav_pier_m_end: Land_nav_pier_m_2
- land_nav_pier_M_fuel: Land_nav_pier_m_2
- land_nav_pier_pneu: Land_nav_pier_m_2
- land_nav_pier_uvaz: Land_nav_pier_m_2
- Land_rails_bridge_40: House
- M2StaticMG_base: StaticMGWeapon
- M2StaticMG: M2StaticMG_base
- M119: StaticCannon
- DSHKM_base: StaticMGWeapon
- DSHKM_Ins: DSHKM_base
- DSHKM_CDF: DSHKM_base
- DSHKM_Gue: DSHKM_base
- AGS_base: StaticGrenadeLauncher
- AGS_Ins: AGS_base
- AGS_CDF: AGS_base
- AGS_RU: AGS_base
- D30_base: StaticCannon
- D30_Ins: D30_base
- D30_CDF: D30_base
- D30_RU: D30_base
- SearchLight: StaticSEARCHLight
- SearchLight_INS: SearchLight
- SearchLight_CDF: SearchLight
- SearchLight_RUS: SearchLight
- SearchLight_Gue: SearchLight
- FxExploGround1: ThingEffect
- FxExploGround2: ThingEffect
- FxCartridge_Small: ThingEffect
- LaserTargetBase: LaserTarget
- LaserTargetCBase: LaserTargetBase
- LaserTargetWBase: LaserTargetBase
- LaserTargetEBase: LaserTargetBase
- LaserTargetC: LaserTargetCBase
- LaserTargetW: LaserTargetWBase
- LaserTargetE: LaserTargetEBase
- Bomb: Strategic
- MineGeneric
- MineMine: MineGeneric
- WeaponHolder: ReammoBox
- USBasicAmmunitionBox: ReammoBox
- USLaunchersBox: USBasicAmmunitionBox
- USOrdnanceBox: USBasicAmmunitionBox
- USBasicWeaponsBox: USBasicAmmunitionBox
- USSpecialWeaponsBox: USBasicAmmunitionBox
- USVehicleBox: USBasicAmmunitionBox
- RUBasicAmmunitionBox: ReammoBox
- RULaunchersBox: RUBasicAmmunitionBox
- RUOrdnanceBox: RUBasicAmmunitionBox
- RUBasicWeaponsBox: RUBasicAmmunitionBox
- RUSpecialWeaponsBox: RUBasicAmmunitionBox
- RUVehicleBox: RUBasicAmmunitionBox
- LocalBasicAmmunitionBox: ReammoBox
- LocalBasicWeaponsBox: LocalBasicAmmunitionBox
- GuerillaCacheBox: ReammoBox
- SpecialWeaponsBox: GuerillaCacheBox
- M252: StaticMortar
- Metis: StaticATWeapon
- 2b14_82mm: StaticMortar
- 2b14_82mm_CDF: 2b14_82mm
- 2b14_82mm_INS: 2b14_82mm
- 2b14_82mm_GUE: 2b14_82mm
- SPG9_base: StaticATWeapon
- SPG9_Gue: SPG9_base
- SPG9_CDF: SPG9_base
- SPG9_Ins: SPG9_base
- StaticCanon: StaticWeapon
- ZU23_base: StaticCanon
- ZU23_Ins: ZU23_base
- ZU23_CDF: ZU23_base
- ZU23_Gue: ZU23_base
- CAManBase: Man
- SoldierWB: CAManBase
- SoldierEB: CAManBase
- SoldierGB: CAManBase
- Civilian: CAManBase
- FoldChair_with_Cargo: Car
- snowman: Static
- snow: Static
- Land_fuel_tank_small: Strategic
- Land_Fuel_tank_big: Land_fuel_tank_small
- Land_Fuel_tank_stairs: Land_fuel_tank_small
- Land_water_tank: House
- Land_sloup_vn: House
- Land_sloup_vn_dratZ: House
- Land_sloup_vn_drat: House
- Land_sloup_vn_drat_d: Land_sloup_vn_drat
- SecOpManager: Logic
- LaserTargetWStatic: LaserTargetW
- LaserTargetEStatic: LaserTargetE
- StrategicReferenceLayer: Logic
- Boat: Ship
- RHIB: Boat
- RHIB2Turret: RHIB
- RubberBoat: Boat
- Zodiac: RubberBoat
- PBX: RubberBoat
- Land_Tec: House
- USMC_Soldier_Base: SoldierWB
- USMC_Soldier: USMC_Soldier_Base
- USMC_Soldier_Light: USMC_Soldier_Base
- USMC_Soldier2: USMC_Soldier_Base
- USMC_Soldier_GL: USMC_Soldier_Base
- USMC_Soldier_Officer: USMC_Soldier_Base
- USMC_Soldier_SL: USMC_Soldier_Base
- USMC_Soldier_TL: USMC_Soldier_Base
- USMC_Soldier_AT_Base: USMC_Soldier_Base
- USMC_Soldier_LAT: USMC_Soldier_AT_Base
- USMC_Soldier_AT: USMC_Soldier_AT_Base
- USMC_Soldier_HAT: USMC_Soldier_AT_Base
- USMC_Soldier_AA: USMC_Soldier_AT_Base
- USMC_Soldier_Medic: USMC_Soldier_Base
- USMC_Soldier_AR: USMC_Soldier_Base
- USMC_Soldier_MG: USMC_Soldier_Base
- USMC_SoldierS_Spotter: USMC_Soldier_Base
- USMC_SoldierS_Sniper: USMC_Soldier_Base
- USMC_SoldierS_SniperH: USMC_SoldierS_Sniper
- USMC_SoldierM_Marksman: USMC_Soldier_Base
- USMC_SoldierS: USMC_Soldier_Base
- USMC_SoldierS_Engineer: USMC_Soldier_Base
- USMC_Soldier_Pilot: USMC_Soldier_Base
- USMC_Soldier_Crew: USMC_Soldier_Base
- USMC_LHD_Crew_Base: USMC_Soldier_Base
- USMC_LHD_Crew_White: USMC_LHD_Crew_Base
- USMC_LHD_Crew_Blue: USMC_LHD_Crew_Base
- USMC_LHD_Crew_Brown: USMC_LHD_Crew_Base
- USMC_LHD_Crew_Green: USMC_LHD_Crew_Base
- USMC_LHD_Crew_Red: USMC_LHD_Crew_Base
- USMC_LHD_Crew_Purple: USMC_LHD_Crew_Base
- USMC_LHD_Crew_Yellow: USMC_LHD_Crew_Base
- FR_Base: SoldierWB
- FR_TL: FR_Base
- FR_Commander: FR_Base
- FR_R: FR_Base
- FR_Marksman: FR_Base
- FR_Light: FR_Base
- FR_Corpsman: FR_Base
- FR_AR: FR_Base
- FR_GL: FR_Base
- FR_Sapper: FR_Base
- FR_AC: FR_Base
- FR_Miles: FR_Base
- FR_Cooper: FR_GL
- FR_Sykes: FR_Marksman
- FR_OHara: FR_Corpsman
- FR_Rodriguez: FR_AR
- FR_Assault_R: FR_R
- FR_Assault_GL: FR_GL
- RU_Soldier_Base: SoldierEB
- RU_Soldier: RU_Soldier_Base
- RU_Soldier2: RU_Soldier_Base
- RU_Soldier_GL: RU_Soldier_Base
- RU_Soldier_Light: RU_Soldier_Base
- RU_Soldier_Officer: RU_Soldier_Base
- RU_Soldier_SL: RU_Soldier_Base
- RU_Soldier_TL: RU_Soldier_Base
- RU_Commander: RU_Soldier_Base
- RU_Soldier_MG: RU_Soldier_Base
- RU_Soldier_AR: RU_Soldier_Base
- RU_Soldier_LAT: RU_Soldier_Base
- RU_Soldier_AT: RU_Soldier_Base
- RU_Soldier_HAT: RU_Soldier_Base
- RU_Soldier_AA: RU_Soldier_Base
- RU_Soldier_Sniper: RU_Soldier_Base
- RU_Soldier_SniperH: RU_Soldier_Sniper
- RU_Soldier_Spotter: RU_Soldier_Base
- RU_Soldier_Marksman: RU_Soldier_Base
- RU_Soldier_Medic: RU_Soldier_Base
- RU_Soldier_Pilot: RU_Soldier_Base
- RU_Soldier_Crew: RU_Soldier_Base
- RUS_Soldier_Base: SoldierEB
- RUS_Soldier1: RUS_Soldier_Base
- RUS_Soldier2: RUS_Soldier1
- RUS_Soldier3: RUS_Soldier_Base
- RUS_Soldier_GL: RUS_Soldier_Base
- RUS_Soldier_TL: RUS_Soldier_Base
- RUS_Commander: RUS_Soldier_Base
- RUS_Soldier_Marksman: RUS_Soldier_Base
- RUS_Soldier_Sab: RUS_Soldier_Base
- MVD_Soldier_Base: SoldierEB
- MVD_Soldier: MVD_Soldier_Base
- MVD_Soldier_GL: MVD_Soldier_Base
- MVD_Soldier_TL: MVD_Soldier_Base
- MVD_Soldier_AT: MVD_Soldier_Base
- MVD_Soldier_MG: MVD_Soldier
- MVD_Soldier_Marksman: MVD_Soldier_Base
- MVD_Soldier_Sniper: MVD_Soldier
- GUE_Soldier_Base: SoldierGB
- GUE_Soldier_1: GUE_Soldier_Base
- GUE_Soldier_2: GUE_Soldier_Base
- GUE_Soldier_3: GUE_Soldier_Base
- GUE_Soldier_GL: GUE_Soldier_Base
- GUE_Worker2: GUE_Soldier_Base
- GUE_Woodlander1: GUE_Soldier_Base
- GUE_Woodlander2: GUE_Woodlander1
- GUE_Woodlander3: GUE_Woodlander1
- GUE_Villager3: GUE_Soldier_Base
- GUE_Villager4: GUE_Villager3
- GUE_Soldier_CO: GUE_Soldier_Base
- GUE_Commander: GUE_Soldier_Base
- GUE_Soldier_AT: GUE_Soldier_Base
- GUE_Soldier_AA: GUE_Soldier_Base
- GUE_Soldier_AR: GUE_Soldier_Base
- GUE_Soldier_MG: GUE_Soldier_Base
- GUE_Soldier_Sniper: GUE_Soldier_Base
- GUE_Soldier_Sab: GUE_Soldier_Base
- GUE_Soldier_Scout: GUE_Soldier_Sniper
- GUE_Soldier_Medic: GUE_Soldier_Base
- GUE_Soldier_Pilot: GUE_Soldier_1
- GUE_Soldier_Crew: GUE_Soldier_1
- Ins_Soldier_Base: SoldierEB
- Ins_Soldier_1: Ins_Soldier_Base
- Ins_Soldier_2: Ins_Soldier_Base
- Ins_Soldier_GL: Ins_Soldier_Base
- Ins_Soldier_CO: Ins_Soldier_Base
- Ins_Commander: Ins_Soldier_Base
- Ins_Soldier_Medic: Ins_Soldier_Base
- Ins_Soldier_AR: Ins_Soldier_Base
- Ins_Soldier_MG: Ins_Soldier_Base
- Ins_Soldier_AT: Ins_Soldier_Base
- Ins_Soldier_AA: Ins_Soldier_Base
- Ins_Soldier_Sniper: Ins_Soldier_Base
- Ins_Soldier_Sapper: Ins_Soldier_Base
- Ins_Soldier_Sab: Ins_Soldier_Base
- Ins_Worker2: Ins_Soldier_Base
- Ins_Woodlander1: Ins_Soldier_Base
- Ins_Woodlander2: Ins_Woodlander1
- Ins_Woodlander3: Ins_Woodlander1
- Ins_Villager3: Ins_Soldier_Base
- Ins_Villager4: Ins_Villager3
- Ins_Lopotev: Ins_Commander
- Ins_Bardak: Ins_Commander
- Ins_Soldier_Pilot: Ins_Soldier_Base
- Ins_Soldier_Crew: Ins_Soldier_Base
- CDF_Soldier_Base: SoldierWB
- CDF_Soldier: CDF_Soldier_Base
- CDF_Soldier_Light: CDF_Soldier_Base
- CDF_Soldier_GL: CDF_Soldier_Base
- CDF_Soldier_Militia: CDF_Soldier_Base
- CDF_Soldier_Medic: CDF_Soldier_Base
- CDF_Soldier_Sniper: CDF_Soldier_Base
- CDF_Soldier_Spotter: CDF_Soldier_Base
- CDF_Soldier_Marksman: CDF_Soldier_Base
- CDF_Soldier_RPG: CDF_Soldier_Base
- CDF_Soldier_Strela: CDF_Soldier_Base
- CDF_Soldier_AR: CDF_Soldier_Base
- CDF_Soldier_MG: CDF_Soldier_Base
- CDF_Soldier_TL: CDF_Soldier_Base
- CDF_Soldier_Officer: CDF_Soldier_Base
- CDF_Commander: CDF_Soldier_Base
- CDF_Soldier_Pilot: CDF_Soldier_Base
- CDF_Soldier_Crew: CDF_Soldier_Base
- CDF_Soldier_Engineer: CDF_Soldier
- Citizen: Civilian
- Citizen1: Citizen
- Citizen2: Citizen
- Citizen3: Citizen
- Citizen4: Citizen
- RU_Citizen1: Citizen1
- RU_Citizen2: Citizen2
- RU_Citizen3: Citizen3
- RU_Citizen4: Citizen4
- Worker: Civilian
- Worker1: Worker
- Worker2: Worker
- Worker3: Worker
- Worker4: Worker
- RU_Worker1: Worker1
- RU_Worker2: Worker2
- RU_Worker3: Worker3
- RU_Worker4: Worker4
- Profiteer: Civilian
- Profiteer1: Profiteer
- Profiteer2: Profiteer
- Profiteer3: Profiteer
- Profiteer4: Profiteer
- RU_Profiteer1: Profiteer1
- RU_Profiteer2: Profiteer2
- RU_Profiteer3: Profiteer3
- RU_Profiteer4: Profiteer4
- Rocker: Civilian
- Rocker1: Rocker
- Rocker2: Rocker
- Rocker3: Rocker
- Rocker4: Rocker
- RU_Rocker1: Rocker1
- RU_Rocker2: Rocker2
- RU_Rocker3: Rocker3
- RU_Rocker4: Rocker4
- Woodlander: Civilian
- Woodlander1: Woodlander
- Woodlander2: Woodlander
- Woodlander3: Woodlander
- Woodlander4: Woodlander
- RU_Woodlander1: Woodlander1
- RU_Woodlander2: Woodlander2
- RU_Woodlander3: Woodlander3
- RU_Woodlander4: Woodlander4
- Functionary: Civilian
- Functionary1: Functionary
- Functionary2: Functionary
- RU_Functionary1: Functionary1
- RU_Functionary2: Functionary2
- Villager: Civilian
- Villager1: Villager
- Villager2: Villager
- Villager3: Villager
- Villager4: Villager
- RU_Villager1: Villager1
- RU_Villager2: Villager2
- RU_Villager3: Villager3
- RU_Villager4: Villager4
- Priest: Civilian
- RU_Priest: Priest
- Doctor_base: Civilian
- Doctor: Doctor_base
- RU_Doctor: Doctor
- SchoolTeacher: Doctor_base
- RU_SchoolTeacher: SchoolTeacher
- Assistant: Doctor_base
- RU_Assistant: Assistant
- Pilot: Civilian
- RU_Pilot: Pilot
- Policeman: Civilian
- RU_Policeman: Policeman
- Woman: Civilian
- Secretary: Woman
- Secretary1: Secretary
- Secretary2: Secretary
- Secretary3: Secretary
- Secretary4: Secretary
- Secretary5: Secretary
- RU_Secretary1: Secretary1
- RU_Secretary2: Secretary2
- RU_Secretary3: Secretary3
- RU_Secretary4: Secretary4
- RU_Secretary5: Secretary5
- Sportswoman: Woman
- Sportswoman1: Sportswoman
- Sportswoman2: Sportswoman
- Sportswoman3: Sportswoman
- Sportswoman4: Sportswoman
- Sportswoman5: Sportswoman
- RU_Sportswoman1: Sportswoman1
- RU_Sportswoman2: Sportswoman2
- RU_Sportswoman3: Sportswoman3
- RU_Sportswoman4: Sportswoman4
- RU_Sportswoman5: Sportswoman5
- ValentinaFit: Woman
- ValentinaVictim: ValentinaFit
- Madam: Woman
- Madam1: Madam
- Madam2: Madam
- Madam3: Madam
- Madam4: Madam
- Madam5: Madam
- RU_Madam1: Madam1
- RU_Madam2: Madam2
- RU_Madam3: Madam3
- RU_Madam4: Madam4
- RU_Madam5: Madam5
- Farmwife: Woman
- Farmwife1: Farmwife
- Farmwife2: Farmwife
- Farmwife3: Farmwife
- Farmwife4: Farmwife
- Farmwife5: Farmwife
- RU_Farmwife1: Farmwife1
- RU_Farmwife2: Farmwife2
- RU_Farmwife3: Farmwife3
- RU_Farmwife4: Farmwife4
- RU_Farmwife5: Farmwife5
- Damsel: Woman
- Damsel1: Damsel
- Damsel2: Damsel
- Damsel3: Damsel
- Damsel4: Damsel
- Damsel5: Damsel
- RU_Damsel1: Damsel1
- RU_Damsel2: Damsel2
- RU_Damsel3: Damsel3
- RU_Damsel4: Damsel4
- RU_Damsel5: Damsel5
- HouseWife: Woman
- HouseWife1: HouseWife
- HouseWife2: HouseWife
- HouseWife3: HouseWife
- HouseWife4: HouseWife
- HouseWife5: HouseWife
- RU_Housewife1: HouseWife1
- RU_Housewife2: HouseWife2
- RU_Housewife3: HouseWife3
- RU_Housewife4: HouseWife4
- RU_Housewife5: HouseWife5
- Hooker: Woman
- Hooker1: Hooker
- Hooker2: Hooker1
- Hooker3: Hooker1
- Hooker4: Hooker1
- Hooker5: Hooker1
- RU_Hooker1: Hooker1
- RU_Hooker2: Hooker2
- RU_Hooker3: Hooker3
- RU_Hooker4: Hooker4
- RU_Hooker5: Hooker5
- WorkWoman: Woman
- WorkWoman1: WorkWoman
- WorkWoman2: WorkWoman
- WorkWoman3: WorkWoman
- WorkWoman4: WorkWoman
- WorkWoman5: WorkWoman
- RU_WorkWoman1: WorkWoman1
- RU_WorkWoman2: WorkWoman2
- RU_WorkWoman3: WorkWoman3
- RU_WorkWoman4: WorkWoman4
- RU_WorkWoman5: WorkWoman5
- FXCrWindLeaf1: ThingEffectLight
- FXCrWindLeaf2: FXCrWindLeaf1
- FXCrWindLeaf3: FXCrWindLeaf1
- BMP2_Base: Tracked_APC
- BMP2_HQ_Base: BMP2_Base
- BMP2_Ambul_Base: BMP2_Base
- T72_Base: Tank
- ZSU_Base: Tank
- M1A1: Tank
- M1A2_TUSK_MG: M1A1
- BMP2_INS: BMP2_Base
- BMP2_Ambul_INS: BMP2_Ambul_Base
- BMP2_HQ_INS: BMP2_HQ_Base
- T72_INS: T72_Base
- T72_RU: T72_Base
- ZSU_INS: ZSU_Base
- BMP2_CDF: BMP2_Base
- BMP2_Ambul_CDF: BMP2_Ambul_Base
- BMP2_HQ_CDF: BMP2_HQ_Base
- T72_CDF: T72_Base
- ZSU_CDF: ZSU_Base
- BMP2_Gue: BMP2_Base
- T72_Gue: T72_Base
- Land_Destroyer: StaticShip
- Fishing_Boat: Ship
- Land_Fregata: StaticShip
- Land_LHD_1: StaticShip
- Land_LHD_2: Land_LHD_1
- Land_LHD_3: Land_LHD_1
- Land_LHD_4: Land_LHD_1
- Land_LHD_5: Land_LHD_1
- Land_LHD_6: Land_LHD_1
- Land_LHD_house_1: StaticShip
- Land_LHD_house_2: StaticShip
- Land_LHD_elev_R: StaticShip
- SeaFox: Ship
- SeaFox_AllwaysEnemy: SeaFox
- Smallboat_1: Ship
- smallboat_2: Smallboat_1
- UAZ_Base: Car
- UAZ_MG_Base: UAZ_Base
- UAZ_AGS30_Base: UAZ_Base
- UAZ_Unarmed_Base: UAZ_Base
- UAZ_SPG9_Base: UAZ_Base
- Ural_Base_withTurret: Truck
- Ural_Base: Ural_Base_withTurret
- UralOpen_Base: Ural_Base
- UralRepair_Base: Ural_Base
- UralReammo_Base: Ural_Base
- UralRefuel_Base: Ural_Base
- Ural_ZU23_Base: Ural_Base_withTurret
- GRAD_Base: Ural_Base_withTurret
- BRDM2_Base: Wheeled_APC
- BRDM2_ATGM_Base: BRDM2_Base
- BRDM2_HQ_Base: BRDM2_Base
- HMMWV_Base: Car
- HMMWV_M2: HMMWV_Base
- HMMWV_TOW: HMMWV_Base
- HMMWV_MK19: HMMWV_Base
- HMMWV: HMMWV_Base
- UAZ_MG_CDF: UAZ_MG_Base
- UAZ_AGS30_CDF: UAZ_AGS30_Base
- UAZ_CDF: UAZ_Unarmed_Base
- Ural_CDF: Ural_Base
- UralOpen_CDF: UralOpen_Base
- UralRepair_CDF: UralRepair_Base
- UralReammo_CDF: UralReammo_Base
- UralRefuel_CDF: UralRefuel_Base
- Ural_ZU23_CDF: Ural_ZU23_Base
- BRDM2_CDF: BRDM2_Base
- BRDM2_ATGM_CDF: BRDM2_ATGM_Base
- GRAD_CDF: GRAD_Base
- UAZ_RU: UAZ_Unarmed_Base
- UAZ_AGS30_RU: UAZ_AGS30_Base
- GRAD_RU: GRAD_Base
- UAZ_MG_INS: UAZ_MG_Base
- UAZ_AGS30_INS: UAZ_AGS30_Base
- UAZ_INS: UAZ_Unarmed_Base
- UAZ_SPG9_INS: UAZ_SPG9_Base
- Ural_INS: Ural_Base
- UralOpen_INS: UralOpen_Base
- UralRepair_INS: UralRepair_Base
- UralReammo_INS: UralReammo_Base
- UralRefuel_INS: UralRefuel_Base
- Ural_ZU23_INS: Ural_ZU23_Base
- BRDM2_INS: BRDM2_Base
- BRDM2_ATGM_INS: BRDM2_ATGM_Base
- GRAD_INS: GRAD_Base
- BRDM2_Gue: BRDM2_Base
- BRDM2_HQ_Gue: BRDM2_HQ_Base
- Ural_ZU23_Gue: Ural_ZU23_Base
- UralCivil: Ural_Base
- UralCivil2: UralOpen_Base
- SkodaBase: Car
- Skoda: SkodaBase
- SkodaBlue: SkodaBase
- SkodaRed: SkodaBase
- SkodaGreen: SkodaBase
- datsun1_civil_1_open: SkodaBase
- datsun1_civil_2_covered: datsun1_civil_1_open
- datsun1_civil_3_open: datsun1_civil_1_open
- tractorOld: Tractor
- car_hatchback: SkodaBase
- car_sedan: SkodaBase
- hilux1_civil_1_open: Car
- hilux1_civil_2_covered: hilux1_civil_1_open
- hilux1_civil_3_open: hilux1_civil_1_open
- Pickup_PK_base: Car
- Pickup_PK_GUE: Pickup_PK_base
- Pickup_PK_INS: Pickup_PK_base
- Offroad_DSHKM_base: Car
- Offroad_DSHKM_Gue: Offroad_DSHKM_base
- Offroad_SPG9_Gue: Offroad_DSHKM_base
- Offroad_DSHKM_INS: Offroad_DSHKM_base
- AH1_Base: Helicopter
- AH1Z: AH1_Base
- AH1ZWreck: HelicopterWreck
- UH60_Base: Helicopter
- MH60S: UH60_Base
- MH60Wreck: HelicopterWreck
- AV8B2: Plane
- AV8B: AV8B2
- AV8BWreck: PlaneWreck
- Mi17_base: Helicopter
- Mi17_base_Ins: Mi17_base
- Mi17_Ins: Mi17_base_Ins
- Mi17_base_CDF: Mi17_base
- Mi17_CDF: Mi17_base_CDF
- Mi17_base_RU: Mi17_base
- Mi17_rockets_RU: Mi17_base_RU
- Mi17_medevac_base: Mi17_base
- Mi17_medevac_base_Ins: Mi17_medevac_base
- Mi17_medevac_base_CDF: Mi17_medevac_base
- Mi17_medevac_base_Ru: Mi17_medevac_base
- Mi17_medevac_Ins: Mi17_medevac_base_Ins
- Mi17_medevac_CDF: Mi17_medevac_base_CDF
- Mi17_medevac_RU: Mi17_medevac_base_Ru
- Mi17_Civilian_base_Ru: Mi17_base
- Mi17_Civilian: Mi17_Civilian_base_Ru
- Mi17Wreck: HelicopterWreck
- ParachuteWest: ParachuteBase
- Parachute: ParachuteWest
- ParachuteEast: ParachuteBase
- ParachuteG: ParachuteBase
- ParachuteC: ParachuteBase
- ParachuteBigBase: ParachuteBase
- ParachuteBigWest: ParachuteBigBase
- ParachuteBigEast: ParachuteBigBase
- ParachuteMediumBase: ParachuteBase
- ParachuteMediumWest: ParachuteMediumBase
- ParachuteMediumEast: ParachuteMediumBase
- 2S6M_Tunguska: Tank
- AAV: Tracked_APC
- AAV_cutscene: AAV
- BMP3: Tracked_APC
- T34: Tank
- T90: Tank
- MLRS: Tank
- KORD: StaticMGWeapon
- KORD_high: KORD
- DSHKM_RU: KORD
- WarfareBMGNest_M240_base: StaticMGWeapon
- USMC_WarfareBMGNest_M240: WarfareBMGNest_M240_base
- WarfareBMGNest_PK_Base: StaticMGWeapon
- RU_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
- GUE_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
- Ins_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
- CDF_WarfareBMGNest_PK: WarfareBMGNest_PK_Base
- DSHkM_Mini_TriPod: DSHKM_base
- DSHkM_Mini_TriPod_CDF: DSHkM_Mini_TriPod
- M2HD_mini_TriPod: M2StaticMG_base
- MK19_TriPod: StaticGrenadeLauncher
- Stinger_Pod_base: StaticAAWeapon
- Stinger_Pod: Stinger_Pod_base
- TOW_TriPod: StaticATWeapon
- Igla_AA_pod_East: StaticAAWeapon
- BTR90_Base: Wheeled_APC
- BTR90: BTR90_Base
- BTR90_HQ: BTR90_Base
- GAZ_Vodnik_HMG: Wheeled_APC
- GAZ_Vodnik: GAZ_Vodnik_HMG
- GAZ_Vodnik_MedEvac: GAZ_Vodnik
- HMMWV_Armored: HMMWV_Base
- HMMWV_Ambulance: HMMWV_Base
- HMMWV_Avenger: HMMWV_Base
- Ikarus: Car
- Kamaz_Base: Truck
- Kamaz: Kamaz_Base
- KamazOpen: Kamaz_Base
- KamazRepair: Kamaz_Base
- KamazReammo: Kamaz_Base
- KamazRefuel: Kamaz_Base
- Lada_base: Car
- Lada1: Lada_base
- Lada2: Lada_base
- LadaLM: Lada_base
- LAV25_Base: Wheeled_APC
- LAV25: LAV25_Base
- LAV25_HQ: LAV25_Base
- MMT_base: Bicycle
- MMT_USMC: MMT_base
- MMT_Civ: MMT_base
- MTVR: Truck
- MtvrReammo: MTVR
- MtvrRefuel: MTVR
- MtvrRepair: MTVR
- TowingTractor: Car
- V3S_Civ: Truck
- V3S_Gue: V3S_Civ
- VWGolf: Car
- M1030: Motorcycle
- TT650_Base: Motorcycle
- TT650_Civ: TT650_Base
- TT650_Ins: TT650_Base
- TT650_Gue: TT650_Base
- A10: Plane
- A10Wreck: PlaneWreck
- Mi24_Base: Helicopter
- Mi24_Base_RU: Mi24_Base
- Mi24_Base_CDF: Mi24_Base
- Mi24_V: Mi24_Base_RU
- Mi24_P: Mi24_Base_RU
- Mi24_D: Mi24_Base_CDF
- SU25Wreck: PlaneWreck
- Mi24Wreck: HelicopterWreck
- F35bWreck: PlaneWreck
- MQ9PredatorWreck: PlaneWreck
- MV22Wreck: PlaneWreck
- C130JWreck: PlaneWreck
- Ka52Wreck: HelicopterWreck
- UH1YWreck: HelicopterWreck
- C130J: Plane
- Chukar: UAV
- Chukar_AllwaysEnemy: Chukar
- F35_base: Plane
- F35B: F35_base
- Kamov_Base: Helicopter
- Ka52: Kamov_Base
- Ka52Black: Ka52
- MQ9PredatorB: UAV
- MV22: Plane
- Pchela1T: UAV
- Su25_base: Plane
- Su25_CDF: Su25_base
- Su25_Ins: Su25_base
- Su39: Su25_base
- UH1Y: Helicopter
- UH1Wreck: StaticWeapon
- UH1Y_cutscene: UH1Y
- Su34: Plane
- SU34Wreck: PlaneWreck
- TransparentWall: ThingEffect
- Land_HBarrier_large: NonStrategic
- Land_HBarrier1: Land_HBarrier_large
- Land_HBarrier3: Land_HBarrier_large
- Land_HBarrier5: Land_HBarrier_large
- Land_fort_bagfence_corner: House
- Land_fort_bagfence_long: House
- Land_fort_bagfence_round: House
- Land_BagFenceCorner: Land_HBarrier_large
- Land_BagFenceEnd: Land_BagFenceCorner
- Land_BagFenceLong: Land_BagFenceCorner
- Land_BagFenceRound: Land_BagFenceCorner
- Land_BagFenceShort: Land_BagFenceCorner
- Land_fort_artillery_nest: House
- Land_fort_rampart: House
- Fort_RazorWire: NonStrategic
- Fort_Crate_wood: NonStrategic
- WarfareBCamp: Fortress1
- Fort_CAmp: WarfareBCamp
- Land_fortified_nest_big: House
- Land_fortified_nest_small: House
- Fort_Nest: Land_fortified_nest_small
- Land_Fort_Watchtower: House
- WarfareBBaseStructure: House
- Fort_Barracks_USMC: WarfareBBaseStructure
- Fort_Nest_M240: WarfareBMGNest_M240_base
- Hedgehog: Strategic
- Hhedgehog_concrete: Strategic
- Hhedgehog_concreteBig: Hhedgehog_concrete
- Fort_EnvelopeSmall: House
- Fort_EnvelopeBig: House
- Fort_Barricade: Strategic
- FoldTable: Thing
- FoldChair: Thing
- WoodChair: FoldChair
- Desk: Thing
- SmallTable: Thing
- Park_bench1: WoodChair
- Park_bench2: Park_bench1
- Park_bench2_noRoad: Park_bench2
- Misc_thing: Thing
- Misc_thing_NoInteractive: NonStrategic
- Land_CncBlock: NonStrategic
- Land_CncBlock_Stripes: NonStrategic
- Land_CncBlock_D: NonStrategic
- Land_Toilet: NonStrategic
- Land_Fire: House
- Land_Fire_burning: Land_Fire
- Land_Campfire: Land_Fire
- Land_Campfire_burning: Land_Campfire
- Land_Fire_barrel: Land_Fire
- Land_Fire_barrel_burning: Land_Fire_barrel
- Misc_TyreHeap: Land_Fire
- Land_ladder: House
- Land_ladder_half: House
- Sr_border: NonStrategic
- Land_kolotoc: Strategic
- Land_Barrel_empty: Thing
- Land_Barrel_water: Thing
- Land_Barrel_sand: Thing
- BarrelHelper: Misc_thing
- BarrelBase: BarrelHelper
- Wooden_barrel: BarrelBase
- Wooden_barrels: Wooden_barrel
- Barrels: BarrelBase
- Barrel1: BarrelBase
- Barrel4: BarrelBase
- Barrel5: BarrelBase
- PaletaBase: NonStrategic
- Paleta1: PaletaBase
- Paleta2: PaletaBase
- FlagCarrier: FlagCarrierCore
- FlagCarrierUSA: FlagCarrier
- FlagCarrierCDF: FlagCarrierUSA
- FlagCarrierRU: FlagCarrierUSA
- FlagCarrierINS: FlagCarrierUSA
- FlagCarrierGUE: FlagCarrierUSA
- HeliH: NonStrategic
- HeliHEmpty: HeliH
- HeliHRescue: HeliH
- HeliHCivil: HeliH
- Land_Misc_deerstand: House
- Land_Misc_GContainer_Big: House
- Land_Misc_Scaffolding: House
- Land_Ind_IlluminantTower: House
- Land_Ind_Timbers: House
- Pile_of_wood: Land_Ind_Timbers
- Land_Ind_BoardsPack1: House
- Land_Ind_BoardsPack2: Land_Ind_BoardsPack1
- Land_radar: Land_vysilac_FM2
- Fence_Ind: Fence
- Fence_Ind_long: Fence_Ind
- Fence_corrugated_plate: Fence_Ind
- InvisibleFence: Fence_Ind
- InvisibleFence2: InvisibleFence
- InvisibleFence3: InvisibleFence
- Haystack: Land_Ind_Timbers
- Garbage_container: Strategic
- Garbage_can: Strategic
- Notice_board: Misc_thing
- Axe_woodblock: Misc_thing
- Haystack_small: Misc_thing
- Land_seno_balik: House
- Misc_concrete_High: Misc_thing
- ZavoraAnim: NonStrategic
- Fuel_can: Misc_thing
- Wheel_barrow: Misc_thing
- Unwrapped_sleeping_bag: Misc_thing
- Pallets_comlumn: Misc_thing
- PowerGenerator: Misc_thing
- Satelit: Misc_thing
- Land_psi_bouda: House
- Land_Pneu: Thing
- testsphere1: Thing
- testsphere2: testsphere1
- Misc_palletsfoiled_heap: Misc_thing_NoInteractive
- Misc_palletsfoiled: Misc_thing_NoInteractive
- Gunrack1: NonStrategic
- Gunrack2: Gunrack1
- Sign_Danger: Thing
- Sign_Checkpoint: Sign_Danger
- Sign_Stop: Sign_Checkpoint
- Sign_MP_blu: Sign_Danger
- Sign_MP_op: Sign_Danger
- Sign_MP_ind: Sign_Danger
- Sign_1L_Border: Thing
- Sign_1L_Firstaid: Sign_1L_Border
- Sign_1L_Noentry: Sign_1L_Border
- Sign_tape_redwhite: Sign_Danger
- Land_arrows_desk_L: Thing
- Land_arrows_desk_R: Thing
- Land_arrows_yellow_R: Thing
- Land_arrows_yellow_L: Thing
- Land_coneLight: Thing
- Land_RedWhiteBarrier: House
- FlagCarrierChecked: FlagCarrierCore
- FlagCarrierSmall: NonStrategic
- Sign_circle: Thing
- Small_items: Thing
- Small_items_NoInteractive: NonStrategic
- SkeetMachine: Small_items
- SkeetDisk: Small_items
- MetalBucket: Small_items
- FloorMop: Small_items
- Baseball: Small_items
- Notebook: Small_items
- SmallTV: Small_items
- Suitcase: Small_items
- Can_small: Small_items
- Radio: Small_items
- SatPhone: Small_items
- EvPhoto: Small_items
- EvMap: EvPhoto
- EvMoscow: EvPhoto
- EvKobalt: EvPhoto
- EvMoney: EvPhoto
- EvDogTags: EvPhoto
- Explosive: Small_items_NoInteractive
- Loudspeaker: Small_items_NoInteractive
- Misc_Wall_lamp: Small_items_NoInteractive
- Misc_Videoprojektor: Small_items_NoInteractive
- Misc_Videoprojektor_platno: Small_items_NoInteractive
- TargetBase: Static
- TargetPopUpTarget: TargetBase
- TargetEpopup: TargetBase
- TargetE: TargetBase
- TargetGrenadBase: TargetBase
- TargetGrenade: TargetGrenadBase
- TargetFakeTankBase: TargetGrenade
- TargetFakeTank: TargetFakeTankBase
- Land_drevtank_ruin: Ruins
- Land_A_tent: House
- Land_tent_east: House
- Camp_base: Strategic
- Camp: Camp_base
- CampEast: Camp_base
- ACamp: Camp_base
- Military_Item_NoInteractive: Strategic
- Land_GuardShed: House
- Land_Antenna: House
- Land_CamoNet_NATO: House
- Land_CamoNetVar_NATO: Land_CamoNet_NATO
- Land_CamoNetB_NATO: Land_CamoNet_NATO
- Land_CamoNet_EAST: House
- Land_CamoNetVar_EAST: Land_CamoNet_EAST
- Land_CamoNetB_EAST: Land_CamoNet_EAST
- 76n6ClamShell: Strategic
- PowGen_Big: House
- Land_PowGen_Big_ruins: Ruins
- Land_BarGate2: Land_HBarrier_large
- Land_Barrack2: House
- Barrack2: Land_Barrack2
- MASH: Camp_base
- Misc_cargo_cont_small: Military_Item_NoInteractive
- Misc_cargo_cont_small2: Military_Item_NoInteractive
- Misc_cargo_cont_tiny: Military_Item_NoInteractive
- Misc_cargo_cont_net1: Military_Item_NoInteractive
- Misc_cargo_cont_net2: Military_Item_NoInteractive
- Misc_cargo_cont_net3: Military_Item_NoInteractive
- Misc_Backpackheap: Military_Item_NoInteractive
- Land_Climbing_Obstacle: House
- PARACHUTE_TARGET: HeliH
- Land_podlejzacka: Strategic
- Land_prolejzacka: Land_podlejzacka
- Land_prebehlavka: Land_podlejzacka
- Land_obihacka: Land_podlejzacka
- Land_obstacle_get_over: Land_podlejzacka
- Land_obstacle_prone: Land_podlejzacka
- Land_obstacle_run_duck: Land_podlejzacka
- Land_WoodenRamp: House
- Land_ConcreteRamp: House
- Land_ConcreteBlock: House
- Land_Dirthump01: House
- Land_Dirthump02: House
- Land_Dirthump03: House
- Land_Shooting_range: House
- Land_BoatSmall_1: House
- Land_BoatSmall_2a: Land_BoatSmall_1
- Land_BoatSmall_2b: Land_BoatSmall_1
- HMMWVWreck: Wreck_Base
- BMP2Wreck: Wreck_Base
- UralWreck: Wreck_Base
- datsun01Wreck: Wreck_Base
- datsun02Wreck: Wreck_Base
- hiluxWreck: Wreck_Base
- Mi8Wreck: Wreck_Base
- T72Wreck: Wreck_Base
- T72WreckTurret: Wreck_Base
- BRDMWreck: Wreck_Base
- UAZWreck: Wreck_Base
- SKODAWreck: Wreck_Base
- LADAWreck: Wreck_Base
- Hanged: NonStrategic
- Hanged_MD: Hanged
- Grave: NonStrategic
- Body: Grave
- GraveCross1: Grave
- GraveCross2: Grave
- GraveCrossHelmet: Grave
- Land_Church_tomb_1: Grave
- Land_Church_tomb_2: Grave
- Land_Church_tomb_3: Grave
- Mass_grave: Grave
- WarfareBDepot: WarfareBBaseStructure
- WarfareBAirport: WarfareBBaseStructure
- Base_WarfareBBarracks: WarfareBBaseStructure
- Base_WarfareBBarracksPreview: Base_WarfareBBarracks
- USMC_WarfareBBarracksPreview: Base_WarfareBBarracksPreview
- USMC_WarfareBBarracks: Base_WarfareBBarracks
- RU_WarfareBBarracks: Base_WarfareBBarracks
- CDF_WarfareBBarracks: Base_WarfareBBarracks
- Ins_WarfareBBarracks: Base_WarfareBBarracks
- Gue_WarfareBBarracks: Base_WarfareBBarracks
- Base_WarfareBContructionSite: Strategic
- USMC_WarfareBContructionSite: Base_WarfareBContructionSite
- USMC_WarfareBContructionSite1: USMC_WarfareBContructionSite
- RU_WarfareBContructionSite: Base_WarfareBContructionSite
- RU_WarfareBContructionSite1: RU_WarfareBContructionSite
- CDF_WarfareBContructionSite: Base_WarfareBContructionSite
- CDF_WarfareBContructionSite1: CDF_WarfareBContructionSite
- Ins_WarfareBContructionSite: Base_WarfareBContructionSite
- Ins_WarfareBContructionSite1: Ins_WarfareBContructionSite
- Gue_WarfareBContructionSite: Base_WarfareBContructionSite
- Gue_WarfareBContructionSite1: Gue_WarfareBContructionSite
- Base_WarfareBLightFactory: WarfareBBaseStructure
- Base_WarfareBLightFactoryPreview: Base_WarfareBLightFactory
- USMC_WarfareBLightFactoryPreview: Base_WarfareBLightFactoryPreview
- USMC_WarfareBLightFactory: Base_WarfareBLightFactory
- RU_WarfareBLightFactory: Base_WarfareBLightFactory
- CDF_WarfareBLightFactory: Base_WarfareBLightFactory
- Ins_WarfareBLightFactory: Base_WarfareBLightFactory
- Gue_WarfareBLightFactory: Base_WarfareBLightFactory
- Base_WarfareBHeavyFactory: WarfareBBaseStructure
- Base_WarfareBHeavyFactoryPreview: Base_WarfareBHeavyFactory
- USMC_WarfareBHeavyFactoryPreview: Base_WarfareBHeavyFactoryPreview
- USMC_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
- RU_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
- CDF_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
- Ins_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
- Gue_WarfareBHeavyFactory: Base_WarfareBHeavyFactory
- Base_WarfareBAircraftFactory: WarfareBBaseStructure
- Base_WarfareBAircraftFactoryPreview: Base_WarfareBAircraftFactory
- USMC_WarfareBAircraftFactoryPreview: Base_WarfareBAircraftFactoryPreview
- USMC_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
- RU_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
- CDF_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
- WarfareBAircraftFactory_CDF: Base_WarfareBAircraftFactory
- INS_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
- WarfareBAircraftFactory_Ins: Base_WarfareBAircraftFactory
- GUE_WarfareBAircraftFactory: Base_WarfareBAircraftFactory
- WarfareBAircraftFactory_Gue: Base_WarfareBAircraftFactory
- BASE_WarfareBFieldhHospital: Camp_base
- BASE_WarfareBFieldhHospitalPreview: BASE_WarfareBFieldhHospital
- USMC_WarfareBFieldhHospitalPreview: BASE_WarfareBFieldhHospitalPreview
- USMC_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
- RU_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
- CDF_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
- INS_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
- GUE_WarfareBFieldhHospital: BASE_WarfareBFieldhHospital
- BASE_WarfareBAntiAirRadar: WarfareBBaseStructure
- BASE_WarfareBAntiAirRadarPreview: BASE_WarfareBAntiAirRadar
- USMC_WarfareBAntiAirRadarPreview: BASE_WarfareBAntiAirRadarPreview
- USMC_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
- RU_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
- CDF_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
- INS_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
- GUE_WarfareBAntiAirRadar: BASE_WarfareBAntiAirRadar
- BASE_WarfareBArtilleryRadar: WarfareBBaseStructure
- BASE_WarfareBArtilleryRadarPreview: BASE_WarfareBArtilleryRadar
- USMC_WarfareBArtilleryRadarPreview: BASE_WarfareBArtilleryRadarPreview
- USMC_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
- RU_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
- CDF_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
- Ins_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
- Gue_WarfareBArtilleryRadar: BASE_WarfareBArtilleryRadar
- Base_WarfareBUAVterminal: WarfareBBaseStructure
- Base_WarfareBUAVterminalPreview: Base_WarfareBUAVterminal
- USMC_WarfareBUAVterminalPreview: Base_WarfareBUAVterminalPreview
- USMC_WarfareBUAVterminal: Base_WarfareBUAVterminal
- RU_WarfareBUAVterminal: Base_WarfareBUAVterminal
- CDF_WarfareBUAVterminal: Base_WarfareBUAVterminal
- INS_WarfareBUAVterminal: Base_WarfareBUAVterminal
- GUE_WarfareBUAVterminal: Base_WarfareBUAVterminal
- Base_WarfareBVehicleServicePoint: WarfareBBaseStructure
- Base_WarfareBVehicleServicePointPreview: Base_WarfareBVehicleServicePoint
- USMC_WarfareBVehicleServicePointPreview: Base_WarfareBVehicleServicePointPreview
- USMC_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
- RU_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
- CDF_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
- INS_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
- GUE_WarfareBVehicleServicePoint: Base_WarfareBVehicleServicePoint
- Base_WarfareBBarrier5x: House
- Base_WarfareBBarrier10x: Base_WarfareBBarrier5x
- Base_WarfareBBarrier10xTall: Base_WarfareBBarrier5x
- Base_WarfareBBarrier10xTallPreview: Base_WarfareBBarrier10xTall
- Base_WarfareBBarrier5xPreview: Base_WarfareBBarrier5x
- Base_WarfareBBarrier10xPreview: Base_WarfareBBarrier10x
- USMC_WarfareBBarrier5x: Base_WarfareBBarrier5x
- USMC_WarfareBBarrier10x: Base_WarfareBBarrier10x
- USMC_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
- RU_WarfareBBarrier5x: Base_WarfareBBarrier5x
- RU_WarfareBBarrier10x: Base_WarfareBBarrier10x
- RU_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
- CDF_WarfareBBarrier5x: Base_WarfareBBarrier5x
- CDF_WarfareBBarrier10x: Base_WarfareBBarrier10x
- CDF_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
- INS_WarfareBBarrier5x: Base_WarfareBBarrier5x
- INS_WarfareBBarrier10x: Base_WarfareBBarrier10x
- INS_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
- GUE_WarfareBBarrier5x: Base_WarfareBBarrier5x
- GUE_WarfareBBarrier10x: Base_WarfareBBarrier10x
- GUE_WarfareBBarrier10xTall: Base_WarfareBBarrier10xTall
- Warfare_HQ_base_unfolded: House
- BRDM2_HQ_Gue_unfolded: Warfare_HQ_base_unfolded
- BRDM2_HQ_Gue_unfoldedPreview: BRDM2_HQ_Gue_unfolded
- BTR90_HQ_unfolded: Warfare_HQ_base_unfolded
- BTR90_HQ_unfoldedPreview: BTR90_HQ_unfolded
- LAV25_HQ_unfolded: Warfare_HQ_base_unfolded
- LAV25_HQ_unfoldedPreview: LAV25_HQ_unfolded
- BMP2_HQ_INS_unfolded: Warfare_HQ_base_unfolded
- BMP2_HQ_INS_unfoldedPreview: BMP2_HQ_INS_unfolded
- BMP2_HQ_CDF_unfolded: Warfare_HQ_base_unfolded
- BMP2_HQ_CDF_unfoldedPreview: BMP2_HQ_CDF_unfolded
- StaticCannon_Preview: Warfare_HQ_base_unfolded
- M2StaticMGPreview: StaticCannon_Preview
- MiniTripod_Preview: StaticCannon_Preview
- WarfareBMGNest_Preview: StaticCannon_Preview
- WarfareBunkerSign: NonStrategic
- BIS_ARTY_Logic: Logic
- BIS_ARTY_Virtual_Artillery: Logic
- Warfare: Logic
- WarfareSalvageTruck_USMC: MTVR
- WarfareSupplyTruck_USMC: MTVR
- WarfareReammoTruck_USMC: MtvrReammo
- WarfareSalvageTruck_RU: KamazOpen
- WarfareSupplyTruck_RU: Kamaz
- WarfareReammoTruck_RU: KamazReammo
- WarfareSalvageTruck_CDF: UralOpen_CDF
- WarfareSupplyTruck_CDF: Ural_CDF
- WarfareReammoTruck_CDF: UralReammo_CDF
- WarfareSalvageTruck_INS: UralOpen_INS
- WarfareSupplyTruck_INS: Ural_INS
- WarfareReammoTruck_INS: UralReammo_INS
- WarfareSalvageTruck_Gue: WarfareSalvageTruck_CDF
- WarfareSupplyTruck_Gue: WarfareSupplyTruck_CDF
- WarfareReammoTruck_Gue: WarfareReammoTruck_CDF
- CruiseMissile1: Helicopter
- CruiseMissile2: MQ9PredatorB
- CruiseMissileFlare1: NonStrategic